split world by zeoverlord

[raw]
made by zeoverlord for LD30 (COMPO)
You stumble upon an ancient world that has split in two, navigate the world by jumping between the two.

Feedback

christopf
27. Aug 2014 · 19:41 UTC
haha, i like your commentary at the end. indeed its playing more like a tutorial level but it already works. maybe some moving entities could make it somehow more difficult?
Partially Exciting
28. Aug 2014 · 00:25 UTC
Good use of the theme! The portal at the end was a little precise but I eventually got it.
dook
31. Aug 2014 · 00:01 UTC
Pretty neat little concept. True that it plays just like a little instruction, but I feel it'd need something more to the puzzle for it to be engaging for more leves. Perhaps some simple crate pushing puzzles? :)
Aglavra
04. Sep 2014 · 19:33 UTC
The game doesn't start and shows several "vertex shader compile error" error messages. (Windows 8.1)
Stan Sypek
07. Sep 2014 · 13:53 UTC
Doesn't start for me as well with vertex shader errors. Can't rate. (Windows 7 Ult 64 bit.)
jprogman
10. Sep 2014 · 04:00 UTC
This is a nice idea for a puzzler. It does need more objects to keep the game fresh. Good work!