The Old One by JNT
README
NOTE: WEB link links to a global package containing all
versions of the game including source code.
=======
Credits
=======
By JNT
Created for Ludum Dare 30 (Jam section).
2014-08-26
======
Source
======
Contains all source code used in this project.
Includes Qt Creator project files and Visual
Studio project.
Compile:
[Windows]
You need SDL1.2, SDL_image1.2, SDL_mixer1.2,
and GLEW.
[OSX]
You need SDL1.2, SDL_image1.2, SDL_mixer1.2,
an OpenGL implementation and a Cocoa implementation
(you might need to have XCode installed for the last one)
[Linux]
You need libsdl1.2, libsdl_mixer1.2, libsdl_image1.2 and
glext.
Open project with QtCreator or Visual Studio, build & run, then done.
===
Run
===
[Windows]
You need:
a moderately modern OpenGL implementation w/ driver
To run:
Double-click old_one.exe in bin folder.
[OSX]
You need:
a moderately modern OpenGL implementation w/ driver
To run:
Double-click old_one.app in the bin folder.
[Linux]
You need:
libsdl1.2
libsdl_image1.2
libsdl_mixer1.2
a moderately modern OpenGL implementation w/ driver
To run:
Open a consode.
Navigate to binary file.
Type "./old_one"
Note1: You may need to alter file permissions in order
for the binary to run.
Note2: With luck you can run the binary by double-clicking
it. However, that depends on how your file manager
sets working directory.
====
Play
====
Rules:
Avoid/draw advantage of planetary alignment
and gravity to make your way to the heart of
the sun before the timer runs out. Keep an eye
on your stamina, and rest up on planets rather
than in space.
Button config:
Hold LEFT MOUSE BUTTON to move character (both on/off planet)
Hold RIGHT CTRL for map overview
Hold RIGHT SHIFT to pass time/regain stamina
Press SPACE to make a controlled jump at expense of stamina
====
NOTE
====
This game was tested on Windows 7 64 bit (although binary is 32 bit), OSX 10.6.8, Ubuntu 12.10 (64 bit, x86-64). These are the only platforms that I have available, so if there is a platform specific bug that only occurs on newer versions of any of the OSes I can't do much. Try compiling the code yourself.
NOTE: WEB link links to a global package containing all
versions of the game including source code.
=======
Credits
=======
By JNT
Created for Ludum Dare 30 (Jam section).
2014-08-26
======
Source
======
Contains all source code used in this project.
Includes Qt Creator project files and Visual
Studio project.
Compile:
[Windows]
You need SDL1.2, SDL_image1.2, SDL_mixer1.2,
and GLEW.
[OSX]
You need SDL1.2, SDL_image1.2, SDL_mixer1.2,
an OpenGL implementation and a Cocoa implementation
(you might need to have XCode installed for the last one)
[Linux]
You need libsdl1.2, libsdl_mixer1.2, libsdl_image1.2 and
glext.
Open project with QtCreator or Visual Studio, build & run, then done.
===
Run
===
[Windows]
You need:
a moderately modern OpenGL implementation w/ driver
To run:
Double-click old_one.exe in bin folder.
[OSX]
You need:
a moderately modern OpenGL implementation w/ driver
To run:
Double-click old_one.app in the bin folder.
[Linux]
You need:
libsdl1.2
libsdl_image1.2
libsdl_mixer1.2
a moderately modern OpenGL implementation w/ driver
To run:
Open a consode.
Navigate to binary file.
Type "./old_one"
Note1: You may need to alter file permissions in order
for the binary to run.
Note2: With luck you can run the binary by double-clicking
it. However, that depends on how your file manager
sets working directory.
====
Play
====
Rules:
Avoid/draw advantage of planetary alignment
and gravity to make your way to the heart of
the sun before the timer runs out. Keep an eye
on your stamina, and rest up on planets rather
than in space.
Button config:
Hold LEFT MOUSE BUTTON to move character (both on/off planet)
Hold RIGHT CTRL for map overview
Hold RIGHT SHIFT to pass time/regain stamina
Press SPACE to make a controlled jump at expense of stamina
====
NOTE
====
This game was tested on Windows 7 64 bit (although binary is 32 bit), OSX 10.6.8, Ubuntu 12.10 (64 bit, x86-64). These are the only platforms that I have available, so if there is a platform specific bug that only occurs on newer versions of any of the OSes I can't do much. Try compiling the code yourself.
Ratings
| Coolness | 47% | 1319 |
| Overall(Jam) | 3.12 | 453 |
| Audio(Jam) | 2.07 | 604 |
| Fun(Jam) | 2.83 | 499 |
| Graphics(Jam) | 2.56 | 668 |
| Humor(Jam) | 2.90 | 207 |
| Innovation(Jam) | 3.24 | 261 |
| Mood(Jam) | 3.10 | 376 |
| Theme(Jam) | 3.17 | 378 |
versions of the game including source code.
And thanks for carifying Ursa Minor's true meaning ;)