Wallrun Dot Love by leafo

[raw]
made by leafo for LD30 (JAM)
Kill lots of heart things in this action platformer with wall running, ledge grabbing and cool attacks. 4 enemy types with advanced AI. Try to go for a top time! Enjoy the sick midi tunes as you play!

C - Attack (confirm)
X - Jump
Arrows - Move
Down + C in mid air - Spike attack
Esc - Quit


Made by leafo and i.i

Ratings

Coolness 17% 2027
Overall(Jam) 3.70 97
Audio(Jam) 4.00 37
Fun(Jam) 3.55 122
Graphics(Jam) 4.15 107
Innovation(Jam) 2.55 627
Mood(Jam) 3.65 124
Theme(Jam) 2.06 710

Feedback

i.i
26. Aug 2014 · 02:42 UTC
*phew*
Gotta' work on my speed.

All the cool stuff in this game is made by leafo. Everyone give him a big props for being an amazing developer!
varun
26. Aug 2014 · 03:27 UTC
Found the game-play to be extremely fluid, yet still quite challenging. Great art and music as well!
FrankieSmileShow
26. Aug 2014 · 05:11 UTC
Love the style of this, and the player's movements are very fluid, satisfying. Just fix that checkpoint thing...
Simplexcity
27. Aug 2014 · 09:57 UTC
Wicked colors, and the wall sliding was good too
recursor
27. Aug 2014 · 11:09 UTC
This is quite fun. The pixel artwork is "LOVE"ly and the controls feel spot on.
orbitantlers
27. Aug 2014 · 22:24 UTC
I died so many times :0
Controls felt nice. Combat was a bit finicky.
alvivar
27. Aug 2014 · 22:59 UTC
Cool game, the movement feel really good.

I believe using checkpoints or some kind of hp could fit with this design.

(btw, i also did a wall walking mechanic on my game!)
AtomicVikings
28. Aug 2014 · 00:07 UTC
awesome aesthetics! Digging this! Audio was amazing. Challenging game! :)
sekaru
28. Aug 2014 · 01:39 UTC
Great action, great art and great music! I had a few graphical glitches at times - I'd get these white lines flashing on the screen for a split second.
Rage Paint
28. Aug 2014 · 03:19 UTC
Nice art and platforming mechanics. That enemy pillar killed me so many times till I figured out that's what was killing me >.<
vctr_seleucos
28. Aug 2014 · 10:09 UTC
Hey! Love the garphics and the game mechanics, music is nice too. But the game is so hard xD maybe if the respawning was quickier... nice job!
Canyon
28. Aug 2014 · 13:08 UTC
Yeah checkpoints...
dickpoelen
28. Aug 2014 · 13:43 UTC
That movement is great!
leafarz
30. Aug 2014 · 02:28 UTC
woah! this is a really cool game! nice art and and mechanics! also liked the audio here. it was pretty hard though. i think it's because of the range of the attack is really short. makes you go closer to the enemies enough to get you killed lol.
great game and good job! :D
Simon
30. Aug 2014 · 18:05 UTC
Sounds, looks and feels beautifully. Great job!
Natman
31. Aug 2014 · 02:08 UTC
This game is so damn hard. Good work on the particle effects/screenshake/game feel. It all comes together to make a great aesthetic despite the relatively simple assets.

The music was fantastic as well.
rfgpfeiffer
01. Sep 2014 · 07:28 UTC
I did not like the controls (or maybe the combat mechanics). The jumping was OKx, but the down-strike was impossible to execute consistently. Also the hitboxes seemed weird. I like the level design, especially the size of the levels. The movement of the character feels very fast because the levels are so big compared to him and because of the parallax effect.
chadiik
04. Sep 2014 · 18:23 UTC
Amazingly weird music! :D
pansapiens
07. Sep 2014 · 10:43 UTC
Great fun and nicely 'juiced'. Wall running makes it feel like I'm controlling a superhero. Those enemies sure aren't your garden variety Goomba :)
Kayelgee
15. Sep 2014 · 19:18 UTC
I died way too many time -_-'. I had some weird graphic glitches all the tiles weren't aligned to the grid at times so I could see a pixel line of the background inside the walls.