Far From Home by Leginar
An admittedly overambitious project from Governor Cruise Lines, Far From Home is a unique blend of exploration, terror, and collection. With much emphasis placed upon world-building, the framework of a much grander project is evident.
Stuck in a parallel shadow of our own world, can you collect the keys required to reopen the portal that has banished you here?
Beware the denizens of this realm, for you are far from home and they are far from merciful.
*2014/08/26 There have been a few comments pointing out how difficult/boring it is to find keys. To address this, a improved version of the game has been uploaded that provides a map in the first area. The map indicates the starting area, and every building that contains a key. Hopefully this will speed up the search. Thanks for all the great feedback. :)
Stuck in a parallel shadow of our own world, can you collect the keys required to reopen the portal that has banished you here?
Beware the denizens of this realm, for you are far from home and they are far from merciful.
*2014/08/26 There have been a few comments pointing out how difficult/boring it is to find keys. To address this, a improved version of the game has been uploaded that provides a map in the first area. The map indicates the starting area, and every building that contains a key. Hopefully this will speed up the search. Thanks for all the great feedback. :)
| Windows / Mac | https://sites.google.com/site/governorcruiselines/far-from-home |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=21822 |
Ratings
| Coolness | 54% | 3 |
| Overall(Jam) | 2.94 | 565 |
| Audio(Jam) | 2.82 | 470 |
| Fun(Jam) | 2.32 | 699 |
| Graphics(Jam) | 3.48 | 341 |
| Innovation(Jam) | 2.37 | 668 |
| Mood(Jam) | 3.79 | 88 |
| Theme(Jam) | 2.40 | 639 |
If you are not using cursor, hide it will be better.
didn't find any keys
And a tip:
Screen.showCursor = false;
Screen.lockCursor = true;
if (escape is pressed){
Application.Quit();
}
Actually didn't realize what to do, and just lurked around %)
The improved version: better, but still far from my favourite. There's nice music, sometimes not as nice sounds (the key one was rather loud) better graphics and buildings, I even managed to get hit by enemy even though I didn't want that. However, the walking was still terribly slow compared to this vast, vast city and without any compass I got lost, gathering only one key total. >.<
Plus, I encountered some invisible walls. Perhaps they were intentional, maybe not, but still they don't give a good impression. ^^"
(also, I rated the non-improved version, since that's the one that counted in the Jam; the fixes in improved one are far from minor)