{"author_link":"\/author\/vogon101\/","author_name":"vogon101","author_uid":"32543","comments":[{"author_name":"Dasginger","author_uid":"40793","time":"Aug 25, 2014 @ 12:48pm","epoch":1408970580,"text":"It's a nice idea, visible bullets (or an effect when you shoot or something is hit) would have made a huge difference."},{"author_name":"vogon101","author_uid":"32543","time":"Aug 26, 2014 @ 4:13pm","epoch":1409069280,"text":"Thanks for the advice, I need to research that!"},{"author_name":"MechanicMoon","author_uid":"40539","time":"Aug 27, 2014 @ 11:50am","epoch":1409139900,"text":"The concept is good, but lacks many things, bullets, sounds, good luck with the game"},{"author_name":"Tosic","author_uid":"35464","time":"Aug 27, 2014 @ 12:16pm","epoch":1409141460,"text":"I am a Unity begginer (with some experience) myself (aged 11) and it is nice to know I am not the only one! :D\r<br\/>I got few advices from experienced people:\r<br\/>- There is a smooth mouse look script (default one is terrible): http:\/\/forum.unity3d.com\/threads\/a-free-simple-smooth-mouselook.73117\/ (allowed in the compo)\r<br\/>- You could make the sky other colour (just click the camera and there should be &quot;background&quot; so you change the colour!)\r<br\/>- Maybe a health bar (just the number above you)\r<br\/>- Dont know how to play a sound, I didnt know as well, it is in here: http:\/\/answers.unity3d.com\/questions\/12546\/playing-audio-clip.html (again, allowed in the compo!)\r<br\/>\r<br\/>If you want to play my game and see the features from above in a game, feel free to do so!!!\r<br\/>I wish you all the good luck!!! :D\r<br\/>\r<br\/>- Tosic"},{"author_name":"Tosic","author_uid":"35464","time":"Aug 27, 2014 @ 12:27pm","epoch":1409142120,"text":"P.S. The game is really fun and art is not crappy at all (don't think I do not like you game, I do. A lot.)!"},{"author_name":"vogon101","author_uid":"32543","time":"Aug 28, 2014 @ 7:58pm","epoch":1409255580,"text":"Thanks, I really appreciate the support"},{"author_name":"Colapsydo","author_uid":"3984","time":"Aug 29, 2014 @ 7:50pm","epoch":1409341500,"text":"This game is surely pointing an evidence."},{"author_name":"slowfrog","author_uid":"39076","time":"Aug 30, 2014 @ 4:20pm","epoch":1409415300,"text":"I probably wouldn't have done better for a first Unity entry.\r<br\/>But the game is still a bit hard and not very fun.\r<br\/>And I can't see the relation with the theme."},{"author_name":"Nooner Bear","author_uid":"41949","time":"Sep 1, 2014 @ 3:33pm","epoch":1409585280,"text":"Controls were rather slidey and difficult. I didnt know for the longest time that I was firing my gun or that I was being fired at. I'm sure it has potential!"},{"author_name":"kristof","author_uid":"11354","time":"Sep 6, 2014 @ 3:22pm","epoch":1410016620,"text":"Sadly the game feels a bit unfinished. Some feedback when you get hit or hit something would make the game much more enjoyable. But its a nice start!"},{"author_name":"Lokarunith","author_uid":"25012","time":"Sep 15, 2014 @ 1:37am","epoch":1410744720,"text":"The simple grafics make the enemies look like.. Evil flying chess pieces, which adds to the mood of the game. The levels are quite enjoyable, but a bit too short."}],"images":["ld30\/32543-89067b4313323ab5ca96f3ae28bebaa0.jpg","ld30\/32543-a05633eb0b1d389507ecd0131be8c708.jpg"],"links":[{"url":"http:\/\/vogonjeltz.com\/LudumDare\/Games\/30\/Web\/","text":"Web"},{"url":"http:\/\/vogonjeltz.com\/LudumDare\/Games\/30\/WINDOWS-ConnectedWorlds.zip","text":"Windows"}],"metadata":{"g_key":"16911","g_author":"32543","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"16940","g_title":"Connected","g_status":"UCHK1","g_place":"1153","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/32543-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/32543-shot1.png-eq-900-500.jpg"],"text":"You are trapped in a world with crap art, you must escape! Make it to the portal at the end of each world to win!\r\n\r\nWSAD to move, click to shoot, bullets are invisible!\r\n\r\nThe game is winnable but if you want to skip a level the gameover screen has a level select!\r\n\r\n","title":"Connected"}