{"author_link":"\/author\/nataku92\/","author_name":"nataku92","author_uid":"4646","comments":[{"author_name":"r0x0r","author_uid":"31480","time":"Aug 26, 2014 @ 7:20am","epoch":1409037300,"text":"a linux build, please?"},{"author_name":"Rahazan","author_uid":"23945","time":"Aug 26, 2014 @ 7:39am","epoch":1409038440,"text":"Awesome game. I love the graphics, the music is great too (although very loud). It is very unforgiving, which makes it pretty hard."},{"author_name":"naksrifati","author_uid":"28480","time":"Aug 26, 2014 @ 7:40am","epoch":1409038500,"text":"The gameplay and graphics and music are very cool. Only the difficulty is, I think to high"},{"author_name":"CoopNasty","author_uid":"39008","time":"Aug 26, 2014 @ 7:44am","epoch":1409038740,"text":"The controls were incredibly frustrating. When I try to run ad crouch under small obstacles I often would get stuck and permadeath back to the beginning. Could definitely use a checkpoint system of some kind."},{"author_name":"tommyboys0107","author_uid":"41166","time":"Aug 26, 2014 @ 8:04am","epoch":1409039940,"text":"The light concept is so good!\r<br\/>It's a little hard to not be spotted."},{"author_name":"nataku92","author_uid":"4646","time":"Aug 26, 2014 @ 8:24am","epoch":1409041140,"text":"Thanks for the comments everyone! Difficulty was definitely higher than we intended it to be (I guess we got pretty good at our game after testing it so much..)\r<br\/>\r<br\/>@r0x0r\r<br\/>Added a link to the linux port. I haven't been able to test this yet; let me know if you have any issues."},{"author_name":"darklightteam","author_uid":"27472","time":"Aug 26, 2014 @ 8:40am","epoch":1409042100,"text":"Amazing! Loved the gameplay but it's quite quite hard (the timing is very tight) good work!"},{"author_name":"sol_hsa","author_uid":"16","time":"Aug 26, 2014 @ 9:30am","epoch":1409045100,"text":"Yup, difficulty is way too high."},{"author_name":"jgthespy","author_uid":"40108","time":"Aug 26, 2014 @ 7:11pm","epoch":1409079960,"text":"This is way too hard but I like the idea.  It feels good and looks good."},{"author_name":"mrexcessive","author_uid":"20788","time":"Aug 26, 2014 @ 8:14pm","epoch":1409083740,"text":"Hi there. Great looking game, too difficult for my crappy reactions but it sounds and looks great!"},{"author_name":"Phaix","author_uid":"38968","time":"Aug 27, 2014 @ 4:55am","epoch":1409115000,"text":"Nice game! It maybe a bit difficult, but made fun to play."},{"author_name":"Demorro","author_uid":"21011","time":"Aug 27, 2014 @ 6:44am","epoch":1409121540,"text":"A really smartly designed and solidly implemented platformer, a pleasant surprise. You just fell for the difficulty trap, which is bound to happen when we don't have time to playtest. Great job mate."},{"author_name":"Objelisks","author_uid":"39777","time":"Aug 27, 2014 @ 6:46am","epoch":1409121660,"text":"Seems like you got a lot done, but could have used some more playtesting. Maybe allow the player to stand in the light for ~500ms before they actually get caught to make it easier."},{"author_name":"GAFBlizzard","author_uid":"12278","time":"Aug 27, 2014 @ 6:54am","epoch":1409122140,"text":"Great work on the graphics and art!\r<br\/>\r<br\/>The game itself seems VERY difficult however.  Even the first two light beams are easy to screw up, and with the slightest mistake instantly resetting the whole level (instead of a checkpoint, or a &quot;thread level&quot; meter), it is sadly hard to see  all the cool stuff in your level."},{"author_name":"jjhaggar","author_uid":"38790","time":"Aug 27, 2014 @ 9:21am","epoch":1409130960,"text":"Ninjas &amp; Future Robots!? How could I not like this game!? :D Really challenging, great gameplay and level design also!! :D"},{"author_name":"yodamaster","author_uid":"38165","time":"Aug 27, 2014 @ 11:46pm","epoch":1409182860,"text":"Why does everyone have to make their games so extremely difficult, even at the very beginning?"},{"author_name":"BMacIntosh","author_uid":"15030","time":"Sep 1, 2014 @ 2:42am","epoch":1409539020,"text":"This is a great game. Lots of features, nice art. The difficulty, I think, is fine - it just needs a checkpoint system."},{"author_name":"pusheax","author_uid":"8150","time":"Sep 1, 2014 @ 4:18pm","epoch":1409587980,"text":"Hard but fun to play."},{"author_name":"sephyka","author_uid":"23770","time":"Sep 2, 2014 @ 12:49pm","epoch":1409661840,"text":"Wow, it is very very very difficult. x'D\r<br\/>I love the ninja character, the mood and I love the gameplay idea. Exactly the kind of game I like. I'm a bit frustrating because it is so difficult at the beginning. It might be great with a lower difficulty and more checkpoints!"},{"author_name":"pikkpoiss","author_uid":"37196","time":"Sep 3, 2014 @ 6:32pm","epoch":1409768820,"text":"Really nice game! I liked the old-school type of difficulty where you had to progressively get better and better at learning a level, and the graphics and music were well done."},{"author_name":"Saphyre","author_uid":"36664","time":"Sep 3, 2014 @ 7:24pm","epoch":1409771940,"text":"Very nice !! I love this old school feeling and your gameplay is cool ! WALL JUMP &lt;3"},{"author_name":"whalebot","author_uid":"36369","time":"Sep 9, 2014 @ 10:52pm","epoch":1410302820,"text":"I tried to make a game similar to this a while back. You managed to do it for a ludum dare entry... sigh... -_- Nice work! Although, I really didn't see any connection with the theme other than the short blurb in the description..."}],"images":["ld30\/4646-e7fe58e4cd0a39220719d26bc78b9524.jpg","ld30\/4646-4c0b8d6ba2e19790cf59663d4475d8c8.jpg","ld30\/4646-1de5c3b45b367d7a4c9371deabb0c937.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/48168\/ludum30\/ludum30.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/48168\/ludum30\/hide.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/48168\/ludum30\/hide_linux.zip","text":"Linux"},{"url":"https:\/\/www.youtube.com\/watch?v=32w3WSyPI2c","text":"Playthrough Video"}],"metadata":{"g_key":"16919","g_author":"4646","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"16948","g_title":"Hide!","g_status":"UCHK1","g_place":"248","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/4646-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/4646-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/4646-shot2.png-eq-900-500.jpg"],"text":"[CONTROLS]\r\nLeft\/Right Arrow Keys - move\r\nSpace - jump\r\nLeft Control - crouch\r\n\r\n[ABOUT]\r\n\"One day you, a young ninja-in-training, are suddenly sucked into a rip in the time-space continuum! Now you are far in the future, where everyone is a killer robot! You must find your way home, but tread carefully and AVOID BEING SPOTTED!\"\r\n\r\n'Hide!' is a simple 2d stealth platformer with only a single level. We were planning to add a lot more, but this was our first Ludum Dare and we were completely unprepared. At least we got something submitted though :)\r\n\r\n[CREDITS]\r\nMade by: Kevin Chen, Isaac Kim, Michael Hwang\r\nTools\/Libraries: Unity, Tiled, Tiled2Unity, Photoshop\r\nExternal Assets:\r\n  tileset - http:\/\/opengameart.org\/content\/sci-fi-platform-tiles\r\n  sfx - http:\/\/opengameart.org\/content\/50-rpg-sound-effects\r\n  music - http:\/\/opengameart.org\/content\/puzzle-tune-1\r\n  font - http:\/\/www.dafont.com\/vcr-osd-mono.font\r\n\r\n[NOTES]\r\n-We made a couple of tiny fixes for issues that was making the game unintentionally difficult (specifically, we lowered the speed of one of the cameras and moved one of the lights).\r\n\r\n-We've uploaded a playthrough video. Please check it out if you're getting stuck or just want to see the full level without the pain :)","title":"Hide!"}