Linked Colours by Florent
Link all the coloured dots together !
It's a puzzle game where you have to connect all the squares of colours together to complete the level.
But links can't cross each other and some squares have a required number link to have.
Just click on a square then click on a square whose color is identical or close to connect the two together.
An so on, until all the squares are somehow linked together (see third screenshot).
Mouse over the (i) icon in levels to have instructions.
There is two tutorials and a random level generator which can take up to a couple seconds to generate a level as well as produce unsolvable levels (it's rare, but it happens).
Made alone in about 22 hours with CraftStudio and a framework of my own.
Icons are from Font Awesome.
The three sounds are from Keyney.nl and Open Game Art.
You better use Chrome instead of Firefox as it loads very slowly on the later.
Enjoy and tell me what your think !
Find me on Twitter : @FlorentPoujol
It's a puzzle game where you have to connect all the squares of colours together to complete the level.
But links can't cross each other and some squares have a required number link to have.
Just click on a square then click on a square whose color is identical or close to connect the two together.
An so on, until all the squares are somehow linked together (see third screenshot).
Mouse over the (i) icon in levels to have instructions.
There is two tutorials and a random level generator which can take up to a couple seconds to generate a level as well as produce unsolvable levels (it's rare, but it happens).
Made alone in about 22 hours with CraftStudio and a framework of my own.
Icons are from Font Awesome.
The three sounds are from Keyney.nl and Open Game Art.
You better use Chrome instead of Firefox as it loads very slowly on the later.
Enjoy and tell me what your think !
Find me on Twitter : @FlorentPoujol
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.33 | 303 |
| Audio(Jam) | 2.13 | 600 |
| Fun(Jam) | 3.02 | 388 |
| Graphics(Jam) | 2.89 | 578 |
| Humor(Jam) | 1.79 | 571 |
| Innovation(Jam) | 3.44 | 184 |
| Mood(Jam) | 2.95 | 456 |
| Theme(Jam) | 2.79 | 532 |
I would certainly allow that IF I work more on the game, or make a new version of it in the future, but not for now.
Note: I updated the game with the debug features turned off, the game is now faster, especially the random generation.
Thanks for the nice words everyone !
I would suggest making some very simple beginning levels to get the basic concept across before jumping in. Also dragging could be cool to build the links...
Nice job!
Reminds me of the game "Lyne" which is quite similar.
And I don't think you can make a level more simple than the first tutorial. :D
- I wasn't sure whether all points should all connect into a single entity, I dumbly thought at first I just had to connect everything to at least one other point.
- I wasn't sure whether the "n connections" points had to be matched with exactly n lines, or if they were just tools for connecting the rest. Making them change a bit (like turning the lines white) when they are made "valid" would have helped with that part.
But with some trial and error I eventually figured things out, so no pb.
I reckon there is a general lack of visual feedbacks, I wanted to add more "juice" but as often, I hadn't the time.
-Path of Ai
+ theme
- no music
I got stuck on some levels, but it was fun!
Well done!