Peak by ofwindandsea

[raw]
made by ofwindandsea for LD30 (JAM)
In Peak, you control a dimensional rift, or "peek," connecting two worlds. Your goal is to help Scout, a lone child explorer, ascend the side of a mountain by transporting him between the two worlds.

Created using:
Unity 4.5
Adobe Photoshop

Ratings

Coolness 74% 3
Overall(Jam) 3.42 235
Audio(Jam) 3.00 401
Fun(Jam) 3.21 282
Graphics(Jam) 2.95 546
Humor(Jam) 1.82 563
Innovation(Jam) 4.21 17
Mood(Jam) 2.94 461
Theme(Jam) 3.82 77

Feedback

handkor
25. Aug 2014 · 22:24 UTC
Very neat concept with the two sliding bars to switch the world.
Donutttt
25. Aug 2014 · 22:44 UTC
I love this idea... but it made me feel very stupid and bad at games ha. Nice work on the music.
PixelMind
25. Aug 2014 · 22:49 UTC
Excellent concept but could use some more polish here and there.
FXCesinha
25. Aug 2014 · 23:04 UTC
Nice Ideia
mactinite
25. Aug 2014 · 23:13 UTC
Interesting concept. One thing that would have made it less awkward is if the lines were clamped to not go beyond the edges of the screens I found myself leaving the A/S line way behind.
stephenhaney
26. Aug 2014 · 00:01 UTC
Beautiful music, very relaxing to play. I forgot that I could make him stop for a while, and that made the game very difficult ;) After that, I was doing a bit better, but it still felt awkward at times. Also, if you stop during a jump you fall to your death! I guess that makes sense, altho I expected it to work more like a pause or time freeze.

I really like the concept and the mood of the game. Good work!
BradSmallPlanet
26. Aug 2014 · 00:04 UTC
I had a few issues with falling through the ground which was visible, but other than that I like the game a lot. I found the AS/KL control scheme to be surprisingly intuitive. Very nice job.
🎤 ofwindandsea
26. Aug 2014 · 00:24 UTC
Thanks for all of the feedback, everyone. This was our first Ludum Dare. During the development, we were recognizing many of the problems that are being addressed here: the lines going beyond the bounds of the screen, Scout not keeping his momentum when paused in midair, etc. However, I'm glad that everyone likes the mechanic of manipulating the dimensional rift.
Scott Baker
26. Aug 2014 · 01:15 UTC
I really like this game, cool concept. It was a little buggy, sometimes the player fell through the floor, but I am sure you know that. For your first ludum dare, this is a fantastic entry.
Gareth Jenkins
26. Aug 2014 · 14:57 UTC
Great concept.
dustyroom
26. Aug 2014 · 15:25 UTC
Couldn't complete the first level, it's too hard for me. Would be great to play it polished.
esayitch
26. Aug 2014 · 20:13 UTC
Awesome entry! I think the only thing it needs is some polish on the difficulty curve. It starts off as being VERY difficult. Graphics, sound, mood, all do the job, but it is the mechanic and the team that truly make this game great.
klianc09
26. Aug 2014 · 20:19 UTC
Once I fully understood the stop feature, (that it prevents the scout from falling down) it got a lot easier.
Nice game and the music was really calming.
ice cold muffin
26. Aug 2014 · 20:49 UTC
Nice idea!
ruthiepee
27. Aug 2014 · 01:15 UTC
Nice job, guys! I really like the mood of the game and the soothing color palette + music. Your game is HARD but it's truly fun once you get the hang of it. Your take on the theme was perfect! Looking forward to see what else you make.
Once Upon a Team
27. Aug 2014 · 09:11 UTC
Very interesting concept and potential features to add. But its a pity that you didn't have enough time or whatever to create a real personal atmosphere and good graphics.
Hyoga-3D
27. Aug 2014 · 12:52 UTC
Preety difficult game, the leaning curve is very high, could make the first level easier.
foolmoron
28. Aug 2014 · 18:36 UTC
I'm so mad I didn't come up with this idea. Great idea and execution.
Rage Paint
29. Aug 2014 · 05:54 UTC
I like the idea, though tough to get used to haha
pizzalicious
31. Aug 2014 · 13:33 UTC
Challenging game. Great controls. Cool music.
jukimv1986
01. Sep 2014 · 07:15 UTC
great idea, couldn't make sense of the controls.
twintrite
01. Sep 2014 · 13:08 UTC
Very cool concept and interpretation of the theme :)
metalchouchen
01. Sep 2014 · 15:18 UTC
Nice, like the idea. And it's very relaxing game :)
EnigmAraigne
01. Sep 2014 · 20:24 UTC
Nice One! Really like this game. It'f un but also challenging.