Timehop by Lord bobyness
My second Ludum Dare. It's a puzzle game where the central mechanic is the ability to travel between two points in time (the connected worlds). Actions taken in the past will affect the future state of objects but not vice versa.
Escape ends the game, everything else is shown in game
I got a bit pressured for time and had to make an ending and go to debugging a bit earlier then I would have liked. The resulting game is a tad short and a tad easy.
Anyways, hope you enjoy it.
Have fun!
BTW if you have anything constructive to say please do leave a comment. Ratings aren't unappreciated but comments are what help me improve.
Escape ends the game, everything else is shown in game
I got a bit pressured for time and had to make an ending and go to debugging a bit earlier then I would have liked. The resulting game is a tad short and a tad easy.
Anyways, hope you enjoy it.
Have fun!
BTW if you have anything constructive to say please do leave a comment. Ratings aren't unappreciated but comments are what help me improve.
Ratings
| Coolness | 56% | 3 |
| Overall | 3.38 | 379 |
| Audio | 2.81 | 482 |
| Fun | 3.03 | 575 |
| Graphics | 2.86 | 723 |
| Humor | 2.22 | 630 |
| Innovation | 3.33 | 422 |
| Mood | 3.25 | 340 |
| Theme | 3.43 | 417 |
That said, the mechanics were really neat and there is a lot of potential here.
Thanks for letting me know.