{"author_link":"\/author\/lonewookie\/","author_name":"lonewookie","author_uid":"34535","comments":[{"author_name":"Tanner","author_uid":"26780","time":"Aug 25, 2014 @ 6:17am","epoch":1408947120,"text":"Really nice and simple game. Keep it up!"},{"author_name":"badlydrawnrod","author_uid":"745","time":"Aug 25, 2014 @ 9:45am","epoch":1408959600,"text":"Short, but a good use of the theme. I would like to see more levels, which is definitely a good thing."},{"author_name":"DaanVanYperen","author_uid":"22396","time":"Aug 25, 2014 @ 2:35pm","epoch":1408977000,"text":"You carried on, that's all that matters! Love to see what you'll create in the future!"},{"author_name":"idovingx","author_uid":"35256","time":"Aug 26, 2014 @ 3:53am","epoch":1409024880,"text":"Nice work!"},{"author_name":"lorniebear","author_uid":"31739","time":"Aug 27, 2014 @ 2:30pm","epoch":1409149500,"text":"Well done for carrying on... I probably wouldn't have! It's a nice idea, you should make a post-compo version"},{"author_name":"BadgerPriest","author_uid":"3353","time":"Aug 27, 2014 @ 7:54pm","epoch":1409168940,"text":"Hoped to see more levels. One major gripe though - the pixel perfect fit of the characters in the corridors without also having them snap the right alignment would be murder in a longer game. I accidentally moved a character to the side first and it was impossible to get it to line up again, I had to refresh the page and start over."},{"author_name":"BinaryPie","author_uid":"17592","time":"Aug 29, 2014 @ 12:40pm","epoch":1409315700,"text":"Good effort. Music works well for the game."},{"author_name":"ChuiGum","author_uid":"22408","time":"Sep 6, 2014 @ 11:15pm","epoch":1410045000,"text":"Great innovation, a nice simple game. Good job!"},{"author_name":"phi","author_uid":"20723","time":"Sep 7, 2014 @ 8:08am","epoch":1410076980,"text":"Solid concept, intuitive design, nice music; you've got a good start here."}],"images":["ld30\/34535-6b83248bff1a09540f9bc7fa1de74364.jpg","ld30\/34535-616d50b4dff5620e09268a51b65ad554.jpg"],"links":[{"url":"http:\/\/bluecirclegames.com\/games\/ld30\/","text":"Web (HTML5)"},{"url":"http:\/\/bluecirclegames.com\/games\/ld30\/ld30.zip","text":"Source"}],"metadata":{"g_key":"16992","g_author":"34535","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"17021","g_title":"Para &amp; Lell","g_status":"UCHK1","g_place":"99999","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/34535-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/34535-shot1.png-eq-900-500.jpg"],"text":"Para & Lell: By Joseph Marks for Ludum Dare 30\r\n\r\nA very simple game I created in a few hours for Ludum Dare 30. The theme was \"Connected Worlds\". Use the arrow keys to control the characters, and use the spacebar to switch between the two. I would have liked to do more with this, and I spend most of my free time on Sunday trying to implement some obstacles that ultimately got scratched in order to upload a working game. Hopefully the next game goes a little better.","title":"Para &amp; Lell"}