Vital Delivery by ForrestS49
Ratings
| Coolness | 39% | 1598 |
| Overall | 2.40 | 1145 |
| Audio | 3.17 | 297 |
| Fun | 2.26 | 1096 |
| Graphics | 2.33 | 1011 |
| Humor | 2.24 | 611 |
| Innovation | 2.32 | 1080 |
| Mood | 2.20 | 1055 |
| Theme | 2.61 | 942 |
| Coolness | 39% | 1598 |
| Overall | 2.40 | 1145 |
| Audio | 3.17 | 297 |
| Fun | 2.26 | 1096 |
| Graphics | 2.33 | 1011 |
| Humor | 2.24 | 611 |
| Innovation | 2.32 | 1080 |
| Mood | 2.20 | 1055 |
| Theme | 2.61 | 942 |
On the second playthrough, I realized that the asteroids were extremely easy to fly out of as it was just a tunnel. Try spawning asteroids in front of the player instead of having them in a straight line. Although that would require having a goal pointer to find the destination, it would prevent escaping the asteroid field.