Warp by sportsquid

[raw]
made by sportsquid for LD30 (COMPO)
well, this is my first ludum dare! This is a game made mainly with JavaScript, and some HTML. I didn't have time to add a lot of features that I wanted to like a tutorial so...


to play there are different places to go, each world has trees(click them to fight), a shop(click to buy/sell things), and a board(click to see information about the planet). to change planets click the portal. Different planets have different items at the shops for different prices and the forests have different enemies.

thanks for reading, and have fun!

Ratings

Coolness 45% 1426
Overall 2.48 1117
Fun 2.71 840
Graphics 1.92 1168
Humor 2.15 679
Innovation 2.46 1013
Mood 2.44 974
Theme 3.00 724

Feedback

FlashRocks
26. Aug 2014 · 01:28 UTC
Congrats on completing your first Ludum Dare! This actually reminds me a lot of my first LD. Bad graphics, raw HTML + JS, and everything looking like it was pulled together last minute ^^.

But seriously, good first game jam! I gave everything pretty neutral ratings, because if nothing else, it was different. Everything on LD seems to be mash the spacebar these days (I'm a multi-time offender of this), and this was something I haven't seen for a while.

Keep working at it, because I can see potential in you :)
Perjoka
27. Aug 2014 · 12:05 UTC
well done for your first LD.
callmemonamiral
27. Aug 2014 · 18:53 UTC
Hey, the game doesn't work for me.
When I inspect the page, it appears there is no JavaScript included in it :/
Loren
28. Aug 2014 · 14:09 UTC
I loved it! Very fun, nice art, really nice environment! Well-done all around, congratulations on your first ludum dare as well!

Keep it up, this was awesome!
Nooner Bear
31. Aug 2014 · 17:22 UTC
Great little game! Sometimes the most simple ones are the most fun.
pjimmy
31. Aug 2014 · 21:10 UTC
nice, interesting rpg
Super Hamster
31. Aug 2014 · 21:24 UTC
There was a weird bug when I reloaded the game and started again, my health and stuff was Nan. Anyways, I played it again and I managed to get the Ultimate Sword of Pain and killed every single monster in the game. I wish there was some kind of ending to it though. Anyways, good job! This game definitely has potential. :D
jukimv1986
31. Aug 2014 · 22:14 UTC
Short game, not polished, but understandable being your first Ludum Dare. Congrats on your good effort! I would suggest, based on my experience, that you use Unity + javascript, it would be much easier for you to develop a complete game. Good job!
doomista
31. Aug 2014 · 22:42 UTC
Only the main menu screen works for me (IE10, Firefox)
Scipio Xaos
31. Aug 2014 · 23:06 UTC
Interesting little game. Would have been nice if there was a way to "beat" it, but still. Way better than my first entry (which didn't even make it to the posts. :P )
vividhelix
31. Aug 2014 · 23:37 UTC
This reminds me of another browser game with settlers and wood and stuff, but cool take on the theme! I found myself playing this for longer than most other entries!
micahcowan
05. Sep 2014 · 15:43 UTC
Works in Chrome (or at least, gets to the game). In Firefox, debug console says "Reference Error: earth not defined" when I click on the Start button (nothing happens).
micahcowan
05. Sep 2014 · 16:13 UTC
...I think it's because you're using document.write() everywhere; in most browsers, this causes the equivalent of a "new page" to be started: it doesn't write into the current browser. Which means that all your <script> tags would potentially be lost, which is probably what's happening? If you could just set the body element (or, probably better, a div element)'s innerHTML attribute, you'd probably get better results.

As a code quality matter, the indentation is all over the place, making the code hard to read (it's important for you to be able to follow your own code, too - it makes it faster to work with, and speed is everything in LD!). Also, you don't need all those individual <script> tags everywhere - you could put everything in one big <script> tag.

You seem to have // comments lying _outside_ the <script> tags, too, which would show up inside the body, where people can see them. The only reason no one sees them is because you're writing a new page with document.write() (but that's causing other issues).

(I'm not going to affect the ratings with code quality, just making some observations to pass on to you.)
micahcowan
05. Sep 2014 · 16:15 UTC
But anyway, on to the actual game: you wrote a complete game, on your own, in JavaScript, without any outside libraries! Way to go! w00t! :D