Worldhole Theater by Killbert
Used Java and Slick2D. Enemies are bugged because I used Slick2D, should have used LibGDX.
Created in ~12 hours for Ludum Dare 30 Game Jam.
The enemies are bugged, a lot.
Controls:
Mouse, steer ship.
Scroll, change speed.
Hold left mouse button to charge weapon. Release left mouse button to fire.
F1 - Debug mode.
E - Enter portals (when available)
Created in ~12 hours for Ludum Dare 30 Game Jam.
The enemies are bugged, a lot.
Controls:
Mouse, steer ship.
Scroll, change speed.
Hold left mouse button to charge weapon. Release left mouse button to fire.
F1 - Debug mode.
E - Enter portals (when available)
| All Downloads | http://hubert-kaluzny.com/ld30/ |
| Windows Download | http://hubert-kaluzny.com/ld30/Windows-WormholeTheater.zip |
| Source Download | http://hubert-kaluzny.com/ld30/Source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=37012 |
Ratings
| Coolness | 32% | 1767 |
| Overall(Jam) | 2.63 | 704 |
| Audio(Jam) | 2.59 | 531 |
| Fun(Jam) | 2.94 | 435 |
| Graphics(Jam) | 2.61 | 657 |
| Innovation(Jam) | 2.56 | 622 |
| Mood(Jam) | 3.00 | 423 |
| Theme(Jam) | 2.69 | 566 |
$ java -jar WormholeTheater.jar
Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1886)
at java.lang.Runtime.loadLibrary0(Runtime.java:849)
at java.lang.System.loadLibrary(System.java:1088)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)
at java.security.AccessController.doPrivileged(Native Method)
at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36)
at com.hubert_kaluzny.WormholeTheater.Desktop.main(Desktop.java:9)
@Charlie probably the same thing, or the linux startup script is incorrect. (try double clicking the .jar, that may launch the game)
I played the game thrice, in the first two times going as deep as level 3, and I only encountered ships in my first game and only right when I started the game. I've seen no more enemies from that point, which is not really ideal for a game like this.
At my final attempt, I encountered a fountain of bullets, looking like coming from out of nowhere, right next to a pair of red ships ignoring me. :) It was quite funny and that bullet hell got my life. :)