Super Galactic Space Bus Driver by Laddo D

[raw]
made by Laddo D for LD30 (COMPO)
THE SUPER GALACTIC SPACE BUS DRIVER LEGEND BEGINS HERE

Congratulations! Today is your first day as a member of the illustrious fleet of space bus drivers. Please use your considerable talents to smoothly and quickly ferry around the fair citizens of the galaxy.

Just don't blow up, ok?

Controls:
Mouse Click: Spaceship Thrust
Space Bar: Spaceship Boost.

If you want to see other games by me, consider following me on twitter.
https://twitter.com/Laddo_D

Ratings

Coolness 100% 1
Overall 3.42 339
Audio 2.75 528
Fun 3.60 148
Graphics 3.24 445
Humor 3.62 58
Innovation 3.47 315
Mood 3.14 429
Theme 3.73 206

Feedback

Mano
25. Aug 2014 · 02:45 UTC
Fun a quite unique idea. Also the humor is there.
Khaibit
25. Aug 2014 · 03:12 UTC
Awesome! I love the graphics, haha! Gameplay is pretty good too :)
jab
25. Aug 2014 · 03:15 UTC
I enjoyed shipping aliens around, but surprised how eager they were to jump aboard given my piloting skills...
BloodJohn
25. Aug 2014 · 03:21 UTC
Ok Cool. It's funny :)
Dialogs is unreadable, but it's cool, and unreadable. :)
Jupitron
25. Aug 2014 · 03:23 UTC
Awesome! Really enjoyed it!
Cheshyr
25. Aug 2014 · 04:11 UTC
I am amused. Fun game.
clofresh
25. Aug 2014 · 04:11 UTC
Pretty fun! Crazy Taxi meets Asteroids
StencylTuo
25. Aug 2014 · 04:15 UTC
Overall, an above-average entry; it was pretty impressive for a solo 48 hours. Once the bombs and weightlifter guys started boarding, it ended very quickly though. I do wish there was a high score feature.
thedeadlybutter
25. Aug 2014 · 04:16 UTC
Couldn't keep track of all the races but other than that fun game!
KittyMac
25. Aug 2014 · 15:05 UTC
very amusing
Kuchalu
25. Aug 2014 · 15:05 UTC
Really fun!
burgerdare
25. Aug 2014 · 15:29 UTC
Kind of like a sped-up crazy-taxi, in a way. Very frantic, and a lot of fun.
local minimum
25. Aug 2014 · 15:31 UTC
Quite fun space-bussing. The one thing I would consider is to not repeat info when replaying. Or have a toggle info off set to true when replaying. Might also keep the info really short (players hate to read, I've learned). Else it was quite nice.
tillrobby
25. Aug 2014 · 17:23 UTC
Funniest game so far :D Made me laugh out loud :D Great job!
bobrocks
26. Aug 2014 · 03:07 UTC
This is pretty solid, well done! Very enjoyable!
varun
26. Aug 2014 · 03:09 UTC
Great take on resource management concepts - enjoyed the graphics and humor!
dunin
26. Aug 2014 · 15:17 UTC
It's a really good idea! And works so well with the theme.
Agree with the fact of reading again the instructions is annoying on retry.
alien's characteristics are cool.
the control with the mouse is weird but it's my opinion...
Razoric
26. Aug 2014 · 15:17 UTC
Unique and fun. :)
hexagore
26. Aug 2014 · 15:19 UTC
Fun this, surprisingly tricky too!
SojaBird
26. Aug 2014 · 15:24 UTC
Haha super awsome. Too bad the range is low I like how cool and dangerous (but mostly cool) the boost is!
Satyre
26. Aug 2014 · 17:31 UTC
Nice project. You are the only one using a taxi in space. Pretty nice idea :)
Eero Tuovinen
27. Aug 2014 · 01:38 UTC
Very good for a competition entry. The basic gameplay is solid, and worthy of longer development; I especially appreciated the different passengers and their special rules, it is a fit idea. The theming is flavourful. The only superficial issue is that the quick pace of the game would favour making the passenger destinations clearer; with the graphical little planets and the solid-color arrows, and the short time you have to deal with the bombs and whatnot, the player is easily confused by something that could be simple. It would likely be worthwhile to put time-sensitive life and death issues like the bomb clearly on the screen, so the player instantly knows where to go to avoid dying.

To improve upon the concept further, seek a balance between the frenetic action of the space boost and time-limited customers, and the tactical aspects of customer picking and route planning; the game should alternate between moments of leisurely deliberation and bursts of action. For added depth, consider a strategic dimension where new planets (and types of customers) are added gradually and the bus itself is upgraded.
AdricZero
30. Aug 2014 · 14:19 UTC
This is my highest rated game after about 30. This game has good depth without being boring, is innovative, and has great mood set by the music. Good work.

The only suggestion is after the first few times I would liked to have disabled the popup information dialogs.
Nooner Bear
01. Sep 2014 · 04:09 UTC
Fun in general, but I zone was slightly bigger and it didn't give me instructions every time I had to restart. Good use of humor :)
schizokoa
02. Sep 2014 · 12:10 UTC
It talks a tad too much, but it is great overall!
kibertoad
02. Sep 2014 · 19:39 UTC
Most fun game of LD so far. Great work!
Nut
02. Sep 2014 · 19:46 UTC
This was fun but the controls were really frustrating. I expected to have to click in the direction of thrust, not the direction I want to go, and this kept tripping me up. It's also really hard to slow down in space!
Squidtank
05. Sep 2014 · 16:19 UTC
I really enjoyed this game. I feel like it was a little hard to control the taxi but it wasn't too bad! It was a lot of fun and I loved reading about the different types of passengers. Once the bomb-passenger came on I exploded almost instantly.
dix
05. Sep 2014 · 17:10 UTC
Very nice little game :D Good job!
Hippolyta
05. Sep 2014 · 22:52 UTC
Cool game! Reminded me off "Crazy Taxi" - but in space :-)
Well done!