A Tale Of Words by Njord
(Troubleshooting : for Web version, it seems going to another browser tab while loading the game makes the Unity player lose focus and not take clicks anymore. Just wait for the game to load ! Same thing with all Unity-web games apparently.)
I am inviting you to embark on an epic journey in the fantastic world of the Kindgom of Word. You will meet Kings and Queens, Knights and Assassins, and even mighty Dragons or scary Witches ...
A Tale Of Words is a game where you connect words (yes, I took that "L" off the LD30 theme ! I didn't like him very much).
The goal of the game is to reveal and combine tiles on a randomly generated Memory-like board. You must claim all tiles in a finite number of actions in order to win. On each tile is a specific Word, and each pair of Words yields a unique and exciting combinaison with its own little story and its awesome (or devastating effects). Learn all the combinaisons and master the destiny of the Kingdom of Word !
This is my very first Ludum Dare, and I'm rather happy with the result, given the goals I had set for myself. I hope A Tale Of Words will provide you with a good challenge and some laughs (you'll understand).
Thank you for playing !
Njord out.
Note : this was developped using Unity, so you will require the web Unity-plugin for the web version. It should install automatically though. Standalone version requires no install.
I am inviting you to embark on an epic journey in the fantastic world of the Kindgom of Word. You will meet Kings and Queens, Knights and Assassins, and even mighty Dragons or scary Witches ...
A Tale Of Words is a game where you connect words (yes, I took that "L" off the LD30 theme ! I didn't like him very much).
The goal of the game is to reveal and combine tiles on a randomly generated Memory-like board. You must claim all tiles in a finite number of actions in order to win. On each tile is a specific Word, and each pair of Words yields a unique and exciting combinaison with its own little story and its awesome (or devastating effects). Learn all the combinaisons and master the destiny of the Kingdom of Word !
This is my very first Ludum Dare, and I'm rather happy with the result, given the goals I had set for myself. I hope A Tale Of Words will provide you with a good challenge and some laughs (you'll understand).
Thank you for playing !
Njord out.
Note : this was developped using Unity, so you will require the web Unity-plugin for the web version. It should install automatically though. Standalone version requires no install.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.51 | 263 |
| Audio | 3.64 | 93 |
| Fun | 3.77 | 87 |
| Graphics | 2.92 | 676 |
| Humor | 4.24 | 8 |
| Innovation | 3.65 | 198 |
| Mood | 3.48 | 174 |
| Theme | 2.73 | 877 |
Humorous and cute gameplay and sound.
Clever spin on Memory - you're not just remembering the cards, you're remembering the interactions between different types of card too.
I can't really find any fault in it. Nothing huge and ambitious, just a well-produced, neat spin on a classic.
My only objection is that I seemed to lose every round due to a Dragon card spawning at the last moment...?
Sounds are ... lol ^^
I love try different possibilities, and the voice is a really great narrator.
Good game :D
That must have taken a while to connect all of possibilities together. Really neat concept.
I wish there were more ways to reveal cards, since fairly often I found myself without any real choices to make.
Everything seems to work well. I didnt find any annoying quirks. Great job!