Asteroid fighters by xandy

[raw]
made by xandy for LD30 (COMPO)
A small multiplayer Asteroids. Shots that hit the borders become asteroids in other players worlds. You can play alone(borders warp around) but it's more fun if you play with other people!

Controls:
a, d: turn ship
w: accelerate
space: shoot
escape: quit game

For the source just unzip the .love version.

i submit my game votes in bulks so that the game stay longer in the front and more people play it at the same time. so just wait a minute or 2 if there is nobody else online.

huge bandwidth usage and related disconnects/lags should be fixed now.

Ratings

Coolness 95% 2
Overall 3.21 555
Audio 2.27 769
Fun 3.06 545
Graphics 2.37 993
Humor 2.15 679
Innovation 3.81 130
Mood 2.65 849
Theme 3.83 136

Feedback

Ramori
26. Aug 2014 · 17:29 UTC
Nice idea, matches the theme. Too bad there we're not many people playing when I tried it. Good job!
tbamberg
26. Aug 2014 · 19:20 UTC
Cute idea, but I could never connect to the server. Running on Chrome
Thingo Studios
26. Aug 2014 · 19:24 UTC
It's a very, very cool idea, but it needs a really good server to work, that doesn't exist.
ZoneOne2
26. Aug 2014 · 19:24 UTC
I really like the idea. With a bit more polish I could see this being a fun, intense local multiplayer game.
JackDegree
26. Aug 2014 · 19:27 UTC
The idea is really nice, even though I could not play in multiplayer.
Vallar
26. Aug 2014 · 19:31 UTC
That is a VERY interesting game. I liked the concept very much. It was really fun playing it.

The only problem that I was lagging (or others were) and I couldn't really play for long. But the few minutes of play were worth it. Well done job and I like the minimalistic art :D.
Xanjos
26. Aug 2014 · 19:38 UTC
Netcode needs quite a lot of polish (it's either very laggy or I seem to be playing by myself) but this is a nice take on Asteroids and the multiplayer aspect seems to fit the theme very well. A pretty interesting game overall.
doos
26. Aug 2014 · 19:41 UTC
Very cool idea.. Wish my ship was a bit faster to turn.. :)
🎤 xandy
26. Aug 2014 · 19:43 UTC
yeah sorry about the netcode. during development i was behind a vpn to another country so i couldn't do any real world testing :(
Konrad Zegis
26. Aug 2014 · 20:56 UTC
Funny variation of classic asteroids :D
sorle
27. Aug 2014 · 00:12 UTC
Yeah nice to see those classics again in a new content!
Cool idea enjoyed it
LudusPactum
27. Aug 2014 · 00:21 UTC
Clever and innovator. A good asteroids clone matching the theme. Good job
blurryroots
27. Aug 2014 · 01:36 UTC
Neat mechanics and an impressive network feature. Fun game.
teamrocketbear
28. Aug 2014 · 03:58 UTC
Big idea for a jam, I think I waited to long to get a test with anyone. But appreciate it.

How did you learn to make working netcode in such short time? Any tips?
Otopkin
28. Aug 2014 · 13:13 UTC
Game has a cool concept, you should polish it a little and make a game out of it.
🎤 xandy
28. Aug 2014 · 13:15 UTC
@teamrocketbear i'm using lua-enet for transport and simply transfer all information 20times/sec. later i reduced the needed traffic by rounding everything down to only 2 decimal places. post jam version will use a binary serializerinstead of the text one i'm using now. netcode is in systems/network.lua. but it's pretty ugly.
acidave
28. Aug 2014 · 14:04 UTC
Great idea and solid mechanics and controls. Like the idea of an classic game adapted to the ld theme.
eemmbbeerr
29. Aug 2014 · 17:17 UTC
Nice idea, but I don't want to shoot myself. How do I go multiplayer?
KingBolonzo
01. Sep 2014 · 08:43 UTC
Nice work wish this was around when atari was Nice job realy fun i like the simple art style a little polish would make it stand out
Code White
01. Sep 2014 · 15:32 UTC
Wow. I hardly ever see any local multiplayer games on the LD, let alone online multiplayers. Congratulations for being the first, as well as managing to make a cute, fun game.
🎤 xandy
01. Sep 2014 · 15:41 UTC
thanks, i thought i'd give it a try as the core game mechanic was pretty easy to implement.
moi93101
01. Sep 2014 · 15:58 UTC
Really good concept, perfect with the theme, and it made with löve, so ... cool !
jahmaican
01. Sep 2014 · 16:06 UTC
I quite liked this one. Graphics could be better (I know that the original game wasn't too pretty, but at least the actual asteroids weren't squares!)
vividhelix
01. Sep 2014 · 16:39 UTC
Got a runtime error when I managed to hit my first asteroid. Other than that, great idea and take on the theme!
Benjamin
01. Sep 2014 · 17:19 UTC
Fun game even when playing alone. The firre=spawn idea seems very innovative to me. Gravity games need some inertia but I think that turnspeed inertia is not a good idea. Inertia in speed is more than enough to make the dodging difficult.
thecolorhacker
01. Sep 2014 · 22:12 UTC
Good game, I got 120 points. I like the concept, it adapted well to the theme and was fun to play. Perhaps, rotation was a little too loose. Nice work!
creative630
02. Sep 2014 · 21:00 UTC
Dang, cool idea. Really hard to control your ship though.
Riley Adams
05. Sep 2014 · 00:21 UTC
Great take on the theme!

Too bad no one else seemed to be playing :( Still fun by oneself though :)
NicePenguins
05. Sep 2014 · 13:25 UTC
Good idea ! Too bad there's no one on line and crash bugs.
Zerkruemler
07. Sep 2014 · 18:39 UTC
Cool idea. But a little bit too hard for me since the controls are not fast enough. Unfortunately no other players where areound, but the idea of a multiplayer game is cool.
Greetings to the RZL