Human and Alien by BoskoSokolov

[raw]
made by BoskoSokolov for LD30 (COMPO)
W,A,S,D to move
Space to jump
R to restart level
1 to switch between characters

The alien can jump higher, but the human runs faster!
Human is red
Alien is blue

*******COLLECT THE RED AND BLUE DIMES ON EACH LEVEL AND GET THEM INFRONT OF THE DOOR TO FINISH THE LEVEL*******

Ratings

Coolness 100% 1
Overall 2.75 985
Audio 2.37 729
Fun 2.58 950
Graphics 2.23 1059
Humor 1.88 847
Innovation 2.49 999
Mood 2.30 1022
Theme 2.67 909

Feedback

FilipArs
25. Aug 2014 · 00:52 UTC
good game, well mate 10/10
Skills641
25. Aug 2014 · 03:04 UTC
Could of did a better key for switching characters in quicktime events.
superzac
25. Aug 2014 · 03:05 UTC
Pretty good, I feel like the player mechanic thing has been done before but not in this way, so good on you for that! I really liked it.
jesseleavethisplace
25. Aug 2014 · 03:07 UTC
i like this game
drakfyre
25. Aug 2014 · 03:08 UTC
Solid game; it didn't complete the level for me when I got both players to the exit on either level though. Good entry!
hyouko
25. Aug 2014 · 03:09 UTC
You may want to mention somewhere that you need to collect the appropriate red and blue crystals to proceed - I hit the end of the level and was a bit stumped when nothing happened.
GreenyUk
25. Aug 2014 · 03:09 UTC
Solid effort. There's a lot left to be desired regarding aesthetics, but core mechanics are there. Nice work. :)
allenfreese
25. Aug 2014 · 03:14 UTC
Like others have mentioned, I recommend giving some more instruction/direction to the player.
ViliX
25. Aug 2014 · 03:16 UTC
Good idea, but you should polish it a bit more.
I am not a mod, but please be warned, it looks like you've rated 90 games in 60 minutes. Please don't do that, some games require a lot more time to be understood.
kblaney
25. Aug 2014 · 03:17 UTC
Solid game. I'd play more of this if there were more levels.
varun
25. Aug 2014 · 03:18 UTC
Seems like an interesting narrative could be made about the two characters - good job!
StencylTuo
25. Aug 2014 · 03:20 UTC
Fire boy & water girl definitely. It's one of the better compos I've played. One interesting thing to me was how much work you put into the graphics for the players and how little was put into the level graphics.
🎤 BoskoSokolov
25. Aug 2014 · 03:22 UTC
Look guys, I know the directions aren`t clear enough ,but I`ve put it all in HOW TO, I know i should have put the instructions in the gameplay but it was 10 minutes before the deadline and doing the LudumDare for the first time I was scared that I wouldn`t make it.
🎤 BoskoSokolov
25. Aug 2014 · 03:23 UTC
And I din`t have time for the graphics of the level I tried. I`ll keep on updating the game after the ludum dare
hephaestus_rg
25. Aug 2014 · 03:24 UTC
I wish there were more levels, but given the time constraint, it came out well.
gillenew
25. Aug 2014 · 03:29 UTC
nice and relaxing music :)
imdigitaljim
25. Aug 2014 · 03:57 UTC
neat concept! weird at first but i liked it overall!
AnnaGavaldaKedavra
25. Aug 2014 · 04:09 UTC
Did you already rate 111 games? in 2hours? 1 min/game ? How is it possible?
ENDESGA
25. Aug 2014 · 04:12 UTC
Sweet game :D
MrTedders
25. Aug 2014 · 04:56 UTC
Nice level design! Only problem was that you didn't have a cohesive art direction. Good work otherwise!
Techblogogy
25. Aug 2014 · 05:55 UTC
Takes a bit to get used to the controls, but overall It's a good game!
Cad
25. Aug 2014 · 06:51 UTC
Not bad man! Unfortunately I`m just biased against platformers, especially with a theme like this. Good job overall.
CeriseGhost
25. Aug 2014 · 07:11 UTC
This was a really fun game! I played through all 3 levels and loved it :)
jsmars
25. Aug 2014 · 08:27 UTC
Great idea and fun! Could use a bit better graphics tho :)
ahmedmohi
25. Aug 2014 · 09:11 UTC
Good concept , It will make nice game you polished it .
Ossi
25. Aug 2014 · 09:13 UTC
That was really fun! I wish there more levels!
Tanner
25. Aug 2014 · 09:30 UTC
Very good game.
hazzahazzam
25. Aug 2014 · 09:47 UTC
Great game but more of connected players than connected worlds.
MerlijnVH
25. Aug 2014 · 09:49 UTC
I like it! It's pretty difficult doing level design for such puzzle games in a short period of time, good job.
elkiwydev
25. Aug 2014 · 10:04 UTC
Doesn't feel really good.. I don't know why..
The jump isn't that great but at least the puzzle are well made..
Doubstract
25. Aug 2014 · 11:15 UTC
like these puzzles
gwa
25. Aug 2014 · 12:16 UTC
nice puzzle game
yodamaster
25. Aug 2014 · 14:11 UTC
Challenging. Reminds me of the old 8-bit classic "The Goonies" on Atari and C-64.
malf
25. Aug 2014 · 14:13 UTC
Good idea , but I found the controls/jump unusable
PERECil
25. Aug 2014 · 14:32 UTC
Being European, I mostly had to fight controls as we use AZERTY keyboards instead of QWERTY. Air control is also a bit bad (too much air control is as bad as none :D).

The gameplay reminds me of some old paltformer game (but I can't remember the name).
datacr4sh
25. Aug 2014 · 15:14 UTC
cute, and nice music
sneeuwpopsneeuw
25. Aug 2014 · 16:19 UTC
The game feels punching because you can not jump whit W, but overal a good game that is just a little bit unpolished
LeftRight92
25. Aug 2014 · 16:26 UTC
Nice game, solid core mechanics, even if they've been done before
GeeItSomeLaldy
25. Aug 2014 · 18:30 UTC
Platforming felt a bit sticky. I seemed to cling to walls quite easily. Music was a bit repetitive.

The graphics were functional, but the quality of the characters made them really stand out against the backdrop.
Linus123xbb
25. Aug 2014 · 19:43 UTC
This game had a very nice concept, I could see this as a full game with more levels! Thank you for this!
DDFranky
25. Aug 2014 · 19:55 UTC
I love that little alien! Nice entry.
teoacosta
25. Aug 2014 · 21:19 UTC
Good execution, but i didnt win when I put both characters on the exit. Still fun though!
capsizedmoose
25. Aug 2014 · 22:01 UTC
the controlls are a little wierd and the collisions are not really top notch but overall it's okay. the music get's a little anoying too
mechabit
25. Aug 2014 · 23:30 UTC
Interesting single player coop game lol
Accidental Rebel
26. Aug 2014 · 01:13 UTC
Finished in 39.38. Controls could use some fine tuning (Characters not responding properly). Puzzles are nice and makes you feel smart. Overall it is a fun puzzle game!
TomTheG
26. Aug 2014 · 01:34 UTC
Nice short puzzle game
marvalgames
26. Aug 2014 · 03:17 UTC
I had a lot of trouble with the controls?
I fought through it and the game has a feel to it that has promise. This is one game that ran out of time it seems but still worth trying
mramaizng
26. Aug 2014 · 03:22 UTC
Well put together. Another level would have been nice.
sylarisbest
26. Aug 2014 · 03:34 UTC
Good concept. One comment though. I feel like the switch character key should have been something else.
Piat
26. Aug 2014 · 04:38 UTC
Good puzzles, if there was time for a little more polish it could be an awesome game.
ChuiGum
26. Aug 2014 · 06:48 UTC
Awesome innovation!
Lianne Booton
26. Aug 2014 · 08:16 UTC
I'm a bit dubious about how legit the comments are on this and the speed you're 'rating' games at. This game isn't particularly polished or unique in its mechanic. The art is mismatched so I assume assets were taken from elsewhere, which means this shouldn't be in the 48 hour section.
ViliX
26. Aug 2014 · 09:49 UTC
I think I've seen those sprites somewhere..
ViliX
26. Aug 2014 · 10:01 UTC
Now I remember when I saw them. The sprites an be found here: http://opengameart.org/content/non-isometric-spritesheets
breadstix
26. Aug 2014 · 18:18 UTC
Fun and challenging. Controls worked well. The music was a good choice and I thought it fit well for what I thought of the mood of the game. Great job!
nerd burglars
27. Aug 2014 · 00:19 UTC
Wow! this game is impressive for 48 hr compo. Very original. Two thumbs up!
Manou
27. Aug 2014 · 13:24 UTC
Love the idea and gameplay, definitely needs some gfx and sounds !
GeorgeBroussard
28. Aug 2014 · 05:21 UTC
Nice effort for 48 hours. I struggled with the physics a little bit but you can easily smooth them out.
akymos
28. Aug 2014 · 17:27 UTC
Good game
MechanicMoon
28. Aug 2014 · 19:53 UTC
Good character design and a good job on mapping! Good luck!
ninjascript
29. Aug 2014 · 04:45 UTC
Challenging!
grayhaze
30. Aug 2014 · 17:33 UTC
Web version wouldn't load for me, but looks interesting. Good luck with future contests! :)
🎤 BoskoSokolov
31. Aug 2014 · 02:35 UTC
Fixed the web version... Sorry about that
jukimv1986
31. Aug 2014 · 07:37 UTC
Nice puzzles! It feels a bit clunky sometimes, like the player gets stuck on the wall, but it works fine and it is quite solid for a 48 hour effort. Great job!
Oddly Shaped Pixels
09. Sep 2014 · 07:20 UTC
Great idea and cool level design! A bit short though but you definitely have something!
Snicklodocus
10. Sep 2014 · 20:18 UTC
Solid mechanics and interesting game design. It's nice when developers take to the time make in-game instructions too. Good job!
apiotrw
13. Sep 2014 · 14:46 UTC
A bit confusing
Jupiter_Hadley
14. Sep 2014 · 23:13 UTC
Interesting game. I included it in part 26 of my Ludum Dare 30 compilation video series, if you’d like to take a look :) http://youtu.be/hvOt_bkuFkM