Little Rainbow Story by Nelly

[raw]
made by Nelly for LD30 (COMPO)
This is a little story. The story is about a small rainbow. Rainbow, which disappeared.

There a 7 worlds(7 colors). You must collect all keys of current color to open next world. If you open all worlds, in your world(8th) will appear a rainbow.

Controls:
Space, WASD(Arrows)

Ratings

Coolness 57% 3
Overall 3.03 738
Audio 2.13 843
Fun 3.00 585
Graphics 2.47 946
Humor 2.35 540
Innovation 3.82 125
Mood 2.90 619
Theme 3.50 367

Feedback

badlydrawnrod
25. Aug 2014 · 09:24 UTC
It was an excellent idea to use the sliding-block mechanic and I like the game - it's good. However, the controls were a bit trigger happy. Fix the controls and you'll have a *great* game on your hands.
Pcholt
25. Aug 2014 · 09:28 UTC
OH! I get it!
A little awkward with the controls, no animation and no sound I can hear, but excellent game play mechanic!
jawm
25. Aug 2014 · 14:56 UTC
improvements to controls would be good. fun game, good concept :)
uvwar
25. Aug 2014 · 15:00 UTC
Yeah, touchy spacebar controls, but otherwise interesting mechanic!
jab
25. Aug 2014 · 15:09 UTC
I liked the idea, but spacebar kept flipping out. Took me a second or too to understand the mechanic. Nice work!
Tomker
25. Aug 2014 · 15:38 UTC
Good concept and mechanics :) looks promising
Xgor
25. Aug 2014 · 15:42 UTC
It's an intresting concept but damn, you need to change to that it changes between modes and slides every time you press a button. Shouldn't be too hard to fix.
ColdBrain
25. Aug 2014 · 16:54 UTC
Such a great idea!

BTW, I've recorded a bit of your game playing in the OLD games showcase:
http://instagram.com/p/sFGOQGPw8p/?modal=true
Capitals
25. Aug 2014 · 17:02 UTC
Really awkward with the controls, However it did have a lot of interesting game mechanics that I could see!
dunin
25. Aug 2014 · 17:28 UTC
Really good idea. Need a post-compo with better controls..
(and in my mind, the controls are reverse in the puzzle part. I want to move the walls, not the empty tile. But maybe it's subjective...)
leafarz
26. Aug 2014 · 04:43 UTC
awesome idea you have here!
the only thing that needs improvement is the keys. i have to press spacebar fast just to input it once vs holding it.

just improve the handling and the graphics and this game will be great! (but it's great as it is now!)
good job!
Dimir
27. Aug 2014 · 06:45 UTC
Color, many colors! This is a positive game! Great! :)
mrexcessive
28. Aug 2014 · 13:32 UTC
Hi there. Really nice take on sliding block puzzle. The space bar particularly needs debouncing (no valid input for 0.1/0.2sec after previous valid input) as it just flashes maxi/mini-views sometimes... Got as far as 4th door so far. Bookmarked for a late evening solving the whole thing. Shame no sound. Good job!
RFMTeam
02. Sep 2014 · 16:13 UTC
Very good concept, and quite fun!
the controls need polish, but this is a ludum aftera all