{"author_link":"\/author\/fissionmoon\/","author_name":"fissionmoon","author_uid":"41372","comments":[{"author_name":"nintendoeats","author_uid":"22819","time":"Aug 25, 2014 @ 3:37am","epoch":1408937520,"text":"I'm having difficulty seeing incoming shots. This might be because I'm red\/green colorblind, or maybe because I believe GM has a 30 fps cap which makes fast shmups problematic.\r<br\/>\r<br\/>Anyway, nice graphics and well put together!"},{"author_name":"fissionmoon","author_uid":"41372","time":"Aug 25, 2014 @ 3:43am","epoch":1408937880,"text":"Thanks for the feedback, nintendoeats! The framerate probably had some effect, but the heavy use of red and green was probably mostly the problem. Sorry about that, it was pretty dumb of me to not notice that that might give some people trouble, next time I'll take that into account."},{"author_name":"ViliX","author_uid":"29167","time":"Aug 25, 2014 @ 3:57am","epoch":1408938720,"text":"Nicely polished :)"},{"author_name":"sharpcoder","author_uid":"32080","time":"Aug 25, 2014 @ 4:30am","epoch":1408940700,"text":"Ahh I like how different planets come together when you die to offer their services. It is pretty fitting with the theme, though I think some tweaking of the unique abilities of each ship would be a good idea. They seemed to be unbalanced. Overall, nice entry though :)"},{"author_name":"LabOne","author_uid":"25948","time":"Aug 25, 2014 @ 4:36am","epoch":1408941060,"text":"So loud :)\r<br\/>\r<br\/>In GM you can change fps manualy."},{"author_name":"ArthurMaker","author_uid":"17385","time":"Aug 25, 2014 @ 5:27am","epoch":1408944120,"text":"Nice Game like nintendo hard to se coming shots but else THIS IS GOOD"},{"author_name":"ArthurMaker","author_uid":"17385","time":"Aug 25, 2014 @ 5:28am","epoch":1408944180,"text":"Ohh and check out my game..."},{"author_name":"MCPGNZ","author_uid":"40765","time":"Aug 25, 2014 @ 5:31am","epoch":1408944360,"text":"It's hard! But i like that old feeling when you actually had to had skils :D ++"},{"author_name":"kidando","author_uid":"31330","time":"Aug 25, 2014 @ 5:34am","epoch":1408944540,"text":"Congrats on finishing your game. There's definitely room to make it more awesome. I like how you give the player a different ship after every death"},{"author_name":"Julian_Wodrazka","author_uid":"38779","time":"Aug 26, 2014 @ 6:35pm","epoch":1409077800,"text":"interesting game !"},{"author_name":"AnnaGavaldaKedavra","author_uid":"17388","time":"Aug 28, 2014 @ 8:24pm","epoch":1409257140,"text":"Maybe a bit har. Simple mecanic but well made."},{"author_name":"JNyknn","author_uid":"26965","time":"Aug 30, 2014 @ 6:08pm","epoch":1409421780,"text":"Not bad, but better graphics and some audio (or maybe there was audio, but Wine couldn't play it, I don't know) would improve this game a lot. Nevertheless, it was fun to play in its current form."},{"author_name":"DvanderAart","author_uid":"39433","time":"Sep 3, 2014 @ 6:59pm","epoch":1409770440,"text":"Good itteration of a classic concept. Works well!"}],"images":["ld30\/41372-a2e9c1142f194bf72ff0376f9af73bef.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/nf92mbyp3jkczgk\/Starfighter%20Alliance.exe?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/a9xy3otgifxhw6y\/Starfighter%20Alliance.gm81?dl=0","text":"Source"}],"metadata":{"g_key":"17116","g_author":"41372","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"17145","g_title":"Starfighter Alliance","g_status":"UCHK1","g_place":"839","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/41372-shot0.png-eq-900-500.jpg"],"text":"A federation of planets teams up to fight space pirates in Starfighter Alliance. Pilot ships from three different planets as you fight your way through a hoard of baddies and a tough boss.\r\n\r\nArrows to move, space to shoot, ships cycle on death.\r\n\r\nMade in GameMaker 8. Sound Effects made in SFXR.","title":"Starfighter Alliance"}