No Metro by Indiestry
No Metro is an experimental and descision-based adventure.
| Web | http://scratch.mit.edu/projects/25855425/ |
| Source | http://www.file-upload.net/download-9429033/LD30.zip.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=41883 |
Ratings
| Coolness | 35% | 1694 |
| Overall | 1.95 | 1219 |
| Fun | 1.68 | 1199 |
| Graphics | 2.59 | 873 |
| Innovation | 2.45 | 1017 |
| Mood | 2.00 | 1090 |
| Theme | 1.77 | 1170 |
Care to make any walkthroughs, or gameplay videos about it?
At the end, it seems like I finally had an actual decision to make, but I'm not even sure the key I pressed at that moment was actually taken in account. It's sad, because I would have liked to understand what hides behind this experimental game.
While I wouldn't presume to know what it was about, I did get an idea for the presumed connections the red character would have with others in their environment.
Do they connect with them? Follow them? Abuse them? Stay alone?
Human interaction is so complicated, simply reducing it to its motions can be a bit obtuse.