Dying Mangus by Elejdor

[raw]
made by Elejdor for LD30 (JAM)
There are some obiects you can move (click and hold LMB).

As an apprentice of magic you have to find a powerful artifact to stop two worlds which are getting closer and closer to each other. Use your magic, explore immersive enviroment and fall into this game novel. You can teleport through anomalies to the other world.

Programming, music and sound, level design, enviro art: Lukas Nizik
Programming: Konrad Piechota
Programming, level design, mockups: Jakub Rogalski
3d art, textures, voice acting: Igor Derbis
Scenario: Maciej Derbis
Voice acting, dialogs editing: Aleksander Szubert

Scenario: Maciej Derbis

Ratings

Coolness 20% 1985
Overall(Jam) 3.22 387
Audio(Jam) 3.89 55
Fun(Jam) 2.76 542
Graphics(Jam) 4.11 118
Innovation(Jam) 2.83 497
Mood(Jam) 3.50 176
Theme(Jam) 3.41 272

Feedback

LuxPerpetua
26. Aug 2014 · 11:10 UTC
very good work. Especially grafics and sounds are pretty. After first crystal, It was hard to jump over felt column but its possible.
Digital Night Studio
26. Aug 2014 · 11:19 UTC
You don't have to jump. You should use telekinesis to move it.
RFMTeam
26. Aug 2014 · 17:11 UTC
It could be interesting more fleshed out. I liked the voice acting, you must have had fun doing that!
dustyroom
29. Aug 2014 · 07:28 UTC
Well done graphics and audio. Would be nice if the intro was skippable (listening to it after page reload requires patience). And any kind of key to exit to the menu will be ok too. And I was struggling to jump over the rock too. In game hints could have helped.
bluemaroo3
29. Aug 2014 · 15:11 UTC
Great voice work and graphics were well done. Would like to see a more fleshed out version :)
Tomker
29. Aug 2014 · 15:36 UTC
Nice job, graphics and audio are awesome (especially dubbing voices :) ). It's very intuitive to play and has it'vibe. Well done.
kristof
29. Aug 2014 · 21:07 UTC
Very nice looking and the voice acting is quite good. The "darker" voice with the effect on it was hard to understand though.
Sadly I wasn't able to make it through as the performance got worse and worse. Especially in the darker world it got unplayable. A problem I see a lot with Unity games sadly...
Still, very high production value for such a short time!
Moosefly
12. Sep 2014 · 19:28 UTC
Links seem to be dead.

Anssi@MooseflyGames