Star Garden by OnlySlightly

[raw]
made by OnlySlightly for LD30 (COMPO)
==Warning: Game is now NSFW due to user generated worlds==
**Note: Internet Connection is Required**

Star Garden is a game where you can create planets and explore the planets other users have made. As more and more people play the universe grows and grows. Every world you create stays in the universe for everyone else that plays to discover.

Ratings

Coolness 91% 2
Overall 3.00 751
Audio 1.71 943
Fun 2.67 882
Graphics 2.53 902
Humor 2.52 430
Innovation 3.59 231
Mood 2.61 875
Theme 3.53 348

Feedback

Piscythe
25. Aug 2014 · 03:23 UTC
The seeming persistence of the stuff people do is a good solution to the problem of a limited audience. While I see the realism of the spaceship controls, the momentum made it difficult for me to perform "oh that looks cool I'm going to check that out" behavior, which is how I expected to interact with the world.
ViliX
25. Aug 2014 · 03:58 UTC
Very innovative and interesting concept :)
You should improve the graphics and also polish it a bit more.
imdigitaljim
25. Aug 2014 · 03:59 UTC
I had no idea what I was doing.. I could see there is future potential though!
FinnMacd
25. Aug 2014 · 04:03 UTC
the difficulty to move the spaceship detracts from the whole planet thing
DragonMaster21
25. Aug 2014 · 04:06 UTC
Good idea. One thing I added with my game was that if the player pressed a certain button, the player's ship would slow down. I think that your game could benefit from something like that so that people can focus on visiting planets.
sez
25. Aug 2014 · 04:44 UTC
I really like the implementation of the theme, well done!
I think it's impressive to make an online game, but I find it a bit sad that not all the drawings are visible on the outside white planet. Nonetheless, like what you've done :)
Wertle
25. Aug 2014 · 04:57 UTC
Nice work on a networked game in such a short time, I can appreciate how insanely difficult that is! I like how the framework of the planets and needing to physically move around and explore adds a nice layer to a shared art gallery type thing. Nice work!
laremere
25. Aug 2014 · 22:05 UTC
x=5000, y=3000 :)

Fun little game, I'll have to check back later to see more planets.
Andrew Adams
25. Aug 2014 · 22:25 UTC
Why you no Mac?
Donutttt
25. Aug 2014 · 22:52 UTC
This was fantastic, by a long way the best idea I've seen in the competition so far. Really impressive, well done!
emmelineprufrock
25. Aug 2014 · 23:34 UTC
Great work. I really love the UI for your "level creator," and it was a fun thing to play around with.
IsaacL.Balogh
25. Aug 2014 · 23:54 UTC
A very interesting idea to have user generated worlds, just wish I could do something in them besides just seeing them.
TheExGenesis
25. Aug 2014 · 23:59 UTC
I LOVE the concept. I'd be interested to see what you would do with a bit more time. The Create tool could be more versatile and the shapes cover the UI, so you might have depth issues!
alvarop
26. Aug 2014 · 00:34 UTC
I was a bit confused by the game. Is it an exploration game? Cool little experiment, but I think it need something more to be a full-fleshed game.
kibertoad
26. Aug 2014 · 22:02 UTC
Multiplayer aspect that actually works. Kudos for not censoring content.
Lvyn
26. Aug 2014 · 22:03 UTC
Interesting work :) I found a rude policeman in it :D
Some sound would be nice ;)
parahunter
26. Aug 2014 · 22:06 UTC
Being able to create a game that supports user generated content during a Jam is impressive! I'd add some more tools to create the drawings with. I had more fun creating my drawing than exploring due to the control issues other people have mentioned.
Gaeel
26. Aug 2014 · 22:16 UTC
Haha, I see I wasn't the only one with this kind of idea, similar down the title even 0.O

If anyone finds a big red heart floating out in space, that might be me ;)
abeing
26. Aug 2014 · 22:27 UTC
WOW this is absolutely amazing! super creative...I loved to explore the planets XD. Mine is "Planet WTF" its on the bottom border somewhere XD
someone
26. Aug 2014 · 23:25 UTC
Interesting idea.
Drawing tools are a bit limiting but that just adds to the challenge.
cacciatc
27. Aug 2014 · 00:50 UTC
This is the way art galleries should be in rl.
Drew Van Camp
27. Aug 2014 · 03:26 UTC
Have to say, while a little bizarre, fits with the theme and it's kind of fun to connect with other people's worlds. Even though I don't see other spaceships around, I do feel like other people are around making wacky worlds. Pretty cool idea!

Only problem I experienced was not seeing any cursor so I was stuck on the main screen for a bit. Other than that, it worked like a charm. (And I'm a fan of the Asteroids style flight physics.)
Clyde
27. Aug 2014 · 04:52 UTC
Steering the ship was a bit tough, but managable. As an avid Kerbaler I wished there was some gravity towards worlds, but I like the idea of a totally player generated universe.
arhpositive
27. Aug 2014 · 17:56 UTC
Nice and simple idea. Well executed. Some polish, both in the graphics & sound department and edit tool options, would make it much better, but given the timeframe this is a very good entry. :)
vinull
30. Aug 2014 · 01:00 UTC
1557, 9268 for the party!

Really cool idea on the theme. Ship movement was a bit touchy to control, and a little small, but a very cool concept and use of the theme.
bluesky
30. Aug 2014 · 19:12 UTC
I'm very impressed with the gameplay, well done.
ReddogStone
10. Sep 2014 · 18:04 UTC
The idea is a very interresting and innovative. However, as it stands there is not so much fun in exploring. Somehow I'm missing more game mechanics in this game.
pjchardt
15. Sep 2014 · 14:39 UTC
Interesting concept. I did find the controls of the ship floaty as others have mentioned, however I felt like that was part of the charm of the experience. What struck me as I was visiting other planets is how much I would love to be able to leave messages for others, either in a given language or through created images.