Or|Bit by blurryroots

[raw]
made by blurryroots for LD30 (JAM)
Little hacking game in space.

Left click a planet to select it.
Once selected you can hack it via right click.
Right click a previously hacked planet to 'fortify' it.

Nodes provide information about how long they take to be hacked (bottom rigth) and how much time bonus (bottom left) they give you when being traced (countdown).
The symbols found on planets or moons, describe the type of the respective node. Here is a list of all possible types.

Home : Starting Point
Antenna: Normal Node
Cog : Utility Node
Storage : Reduces all difficulties globally
Target : Wins the level if hacked
Firewall : Wins the level if hacked

If you encounter any problems running the game, try to install Love2D on your system. For further information see the instructions found under https://www.love2d.org/wiki/Getting_Started#Running_Games

To win a level, either hack all 'target' nodes or infiltrate the 'firewall'.

There should be 4 playable levels.

Edit 3:
The bug preventing you from progressing to level 3 seems to be fixed, enjoy level 3 and 4!

Edit 2:
There is a bug in the win/fail state, which apperantly probits you from progressing further then level 2. We will look into this.

Edit 1:
I repackaged the windows releases. It should now run natively with either 32/64 bit, if you download the appropriate zip file.

Ratings

Coolness 81% 2
Overall(Jam) 2.93 576
Audio(Jam) 2.89 443
Fun(Jam) 2.58 622
Graphics(Jam) 3.21 450
Humor(Jam) 2.13 487
Innovation(Jam) 2.74 549
Mood(Jam) 2.75 566
Theme(Jam) 3.38 284

Feedback

WebFreak001
26. Aug 2014 · 02:03 UTC
um its a .love file.
Tom Snively
26. Aug 2014 · 02:08 UTC
Can't play, don't have Love installed. Can you make a web or Windows version?
commodoreKid
26. Aug 2014 · 02:16 UTC
I'm having the same problem.
jordanbloemen
26. Aug 2014 · 02:19 UTC
Couldn't run. Sorry bud
hamster_mk_4
26. Aug 2014 · 02:20 UTC
At least provide instructions on how to run a .love file
Rossrox
26. Aug 2014 · 02:27 UTC
Or|Bit is love Or|Bit is life
Rock48
26. Aug 2014 · 02:28 UTC
Wow this is actually pretty cool once I figured out the controls
seantheartist
26. Aug 2014 · 02:42 UTC
hmmm, can't seem to run it
lytedev
26. Aug 2014 · 02:47 UTC
Opened up the game, "Woah! Looks neat!... Now what..." had no idea what to do, came back to this page, found the controls, alright! Let's play.

Numbers by the planets had no meaning (that I could tell) hacked a few planets, figured out the red shield was probably the firewall, would get the win screen immediately followed by the fail screen almost every time. Finally got to level 2 and tried nearly everything but always got win screen + fail screen immediately afterwards.
🎤 blurryroots
26. Aug 2014 · 03:10 UTC
Thank you all for your helpful feedback! We edited the description to give a more complete introduction on how to run and play the game.
@lytedev Thank you for your detailed comment. We might get the fail state fixed soon.
plash
26. Aug 2014 · 04:06 UTC
Hmm. It feels like I should be able to counteract a hack, but I can't figure it out. It'd be nice to have a retry button when at the fail screen. There certainly seems to be a bug on the second level. I can hack up to the win-state planet and successfully hack it, but the previous planet's detection completes afterwards, causing the game state to change to failed.

Nitpicks:

- This could use some music.
- I need a restart button. Sucks to have to reload the game and lose my progress.
- It's hard to see when a hack will be detected, and it seems completely deterministic. i.e., there's only one way to win a level. This really needs some variability.
mess110
26. Aug 2014 · 16:15 UTC
Error: src/SolarSystem.lua:35: attempt to index field 'math' (a nil value)

I did sudo apt-get install love to run it. anything else I need to do?
MyougaHiroshi
26. Aug 2014 · 16:51 UTC
nice game, the 3rd level was pretty hard as ididn't know that i can continue after being detected, but cool game
n42k
26. Aug 2014 · 18:30 UTC
Was easy to understand from the start, the sound made everything better and made the not-so-good camera controls bearable, as I could hear what was going on. It could have a few more levels though.

Overall, I had fun. Great job!
KeyMaster
26. Aug 2014 · 18:55 UTC
A simple idea, but quite enjoyable. The constantly moving planets made it a bit annoying to play, but otherwise nice.
elkiwydev
26. Aug 2014 · 18:58 UTC
post .exe not only a raw .love
xandy
27. Aug 2014 · 00:01 UTC
cool sound design that fits the game! but it's hard to play if you don't have a 1280x920 screen
ZYXer
27. Aug 2014 · 01:20 UTC
Nice game concept. I really like the graphics with the icons and numbers, reminds me of some complex space strategy game.

I'm not sure about the difficulty, I found level 3 extremely hard, while level 4 was really easy. But maybe I just played it wrong.

I would be great if the network of planets/moons/satellites were more extensive and maze-like. Like that the player would really have to think through which planets he would need to hack.
danbo
27. Aug 2014 · 02:35 UTC
Reminds me of the hacking minigame in Deus Ex Human Revolution...
lkr
27. Aug 2014 · 23:21 UTC
I liked the concept, but didn't really understand what the numbers meant, and why hacking a node would work sometimes, and other times not (the same node after restarting a level.)

Would love to give it another go if it was a bit clearer how to play it correctly :)
KigurumiDevs
27. Aug 2014 · 23:37 UTC
I liked it. Just sad that it was over so fast ^_^
Jaucheman
28. Aug 2014 · 14:23 UTC
Great Game! but it was a bit too short and too easy once you figured out the controls
vividhelix
31. Aug 2014 · 23:54 UTC
Sweet, if a bit short. Reminded me of the hacking minigame from Deus Ex.
bluesky
01. Sep 2014 · 08:20 UTC
Nice entry, well done.
JavadocMD
04. Sep 2014 · 22:41 UTC
The graphics and audio are beautiful, but it does seem like you just re-implemented Deus Ex's hacking game. To me it seems like there's little strategy involved besides hacking directly to your target as quickly as possible. And that's just a matter of how well you can target your clicks.