Teleporter Escape! by kyru
Teleporter Escape! is a simple game where you are a robot running around on an alien world killing monsters to get the pieces of your teleporter back. Once you collect 5 pieces you can travel to the next world to do it all over again. After 4 worlds you will win and make it back home.
The game controls using the Arrow Keys to move and the X key to wait in place. Monsters only move when you press a key, either moving or waiting. To attack a monster you have to be next to it and move into the monster. A new monster will appear every 8 moves and deadlier monsters appear as you collect more teleporter pieces.
Since it's Java based I'm distributing it in a runnable JAR file. In theory it should work cross-platform, but I only tested on Windows, let me know if there are any issues on other systems. The Source is a zip of the LibGDX generated Eclipse projects.
I used Java, LibGDX, Paint.NET, sfxr, and autotracker to make the game.
The game is very hard right now, if I do any more with the game one of the first priorities would be to tweak the difficulty.
The game controls using the Arrow Keys to move and the X key to wait in place. Monsters only move when you press a key, either moving or waiting. To attack a monster you have to be next to it and move into the monster. A new monster will appear every 8 moves and deadlier monsters appear as you collect more teleporter pieces.
Since it's Java based I'm distributing it in a runnable JAR file. In theory it should work cross-platform, but I only tested on Windows, let me know if there are any issues on other systems. The Source is a zip of the LibGDX generated Eclipse projects.
I used Java, LibGDX, Paint.NET, sfxr, and autotracker to make the game.
The game is very hard right now, if I do any more with the game one of the first priorities would be to tweak the difficulty.
Ratings
| Coolness | 80% | 2 |
| Overall | 2.83 | 912 |
| Audio | 3.03 | 367 |
| Fun | 2.97 | 623 |
| Graphics | 2.31 | 1020 |
| Humor | 2.53 | 419 |
| Innovation | 2.54 | 973 |
| Mood | 2.82 | 700 |
| Theme | 2.71 | 891 |
Could become a good game with some more balancing and mechanics.
I wouldn't say it's hard, I would say it's impossible. The ranged enemies are simply too strong and one can do nothing against them. Either give them less range or a slower rate of fire.
But I really enjoyed the music.