{"author_link":"\/author\/arcym\/","author_name":"arcym","author_uid":"41870","comments":[{"author_name":"grifdail","author_uid":"15168","time":"Aug 25, 2014 @ 1:34pm","epoch":1408973340,"text":"The game is cool but speed is far too slow !"},{"author_name":"Cosmologicon","author_uid":"1151","time":"Aug 25, 2014 @ 5:13pm","epoch":1408986480,"text":"I feel like this concept has been done but you pulled it off well. Good level design. It took me a while to get used to the double-jump mechanic. That part where you have to jump after teleporting was hard but I finally got it and finished the game. FYI I think there's some bad collision detection bugs when the framerate drops. I started in Firefox and I was falling through floors and jumping through walls. Worked great in Chrome, though."},{"author_name":"pxlcoder","author_uid":"41120","time":"Aug 25, 2014 @ 10:27pm","epoch":1409005320,"text":"The game was too easy, perhaps you could add more obstacles (ex. spikes) to provide a challenge."},{"author_name":"gnx","author_uid":"8333","time":"Aug 25, 2014 @ 11:28pm","epoch":1409008980,"text":"The core mechanic works well with the theme.\r<br\/>I think this should've been split into smaller levels, at least starting with simpler ones. Now the size of the world is a bit overwhelming and doesn't contribute to the fun of the game. Jumping mechanic is interesting, but a bit hard to get hold of :)"},{"author_name":"zatyka","author_uid":"14357","time":"Aug 27, 2014 @ 2:48am","epoch":1409107380,"text":"Nice level design, and use of the theme.  The platforming controls were tight, but the movement speed was a bit too slow.  Simple and enjoyable."},{"author_name":"BitOfGold","author_uid":"40380","time":"Aug 27, 2014 @ 7:43pm","epoch":1409168280,"text":"Nice game! Simple and works well, but more speed would be more fun! :)"},{"author_name":"mrexcessive","author_uid":"20788","time":"Aug 27, 2014 @ 8:13pm","epoch":1409170080,"text":"Hi there. Nice implementation of a cool idea. Shame no sound."},{"author_name":"psychonull","author_uid":"31386","time":"Sep 4, 2014 @ 7:24pm","epoch":1409858340,"text":"The game is far better than what the thumb suggests! I would keep playing if there were more levels."}],"images":["ld30\/41870-53ac81ddc9651f19bec87773f694ea8f.jpg"],"links":[{"url":"http:\/\/arcym.github.io\/inverseworlds","text":"Web"},{"url":"https:\/\/github.com\/arcym\/inverseworlds","text":"Source"}],"metadata":{"g_key":"17303","g_author":"41870","g_event":"LD30","g_eventkey":"24","g_subevent":"COMPO","g_urlkey":"17332","g_title":"Inverse Worlds","g_status":"UCHK1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/41870-shot0.png-eq-900-500.jpg"],"text":"There are two worlds hidden in this game, each the negative inverse of the other! Try to collect all the coins to win the game.\r\n\r\nTools:\r\nHTML5 and Javascript\r\nPhaserJS and PixiJS\r\nToo much caffeine","title":"Inverse Worlds"}