Bridge to the Moon by Zigsfi
Build a bridge to the moon! (technically it's from the moon, but...)
It's an arcade-style shoot-em-up, so there is no win state. Just try to build the bridge as far as you can!
Give it a try, and leave a comment with your score! So far my record is 12 - see if you can beat that!
Notes:
There are some minor audio glitches, but nothing too impactful.
The enemy generation is random, so some rounds will be much harder than others.
Built in Unity for the web. Sound from bfxr, original music, original art. Shader code is all Unity base code, unmodified. Other code is mine.
Edit 8/25/2014 4:01 est: Just realized that I accidentally submitted the wrong version of the game (unacceptably high difficulty as opposed to just "high" and various typo/font glitches) so I've resubmitted, per Ludum Dare rules. Sorry for any negative experiences had so far! Also, by popular request I've added a linux build.
It's an arcade-style shoot-em-up, so there is no win state. Just try to build the bridge as far as you can!
Give it a try, and leave a comment with your score! So far my record is 12 - see if you can beat that!
Notes:
There are some minor audio glitches, but nothing too impactful.
The enemy generation is random, so some rounds will be much harder than others.
Built in Unity for the web. Sound from bfxr, original music, original art. Shader code is all Unity base code, unmodified. Other code is mine.
Edit 8/25/2014 4:01 est: Just realized that I accidentally submitted the wrong version of the game (unacceptably high difficulty as opposed to just "high" and various typo/font glitches) so I've resubmitted, per Ludum Dare rules. Sorry for any negative experiences had so far! Also, by popular request I've added a linux build.
Ratings
| Coolness | 36% | 1659 |
| Overall | 3.08 | 684 |
| Audio | 3.29 | 233 |
| Fun | 2.92 | 661 |
| Graphics | 3.50 | 301 |
| Innovation | 2.83 | 801 |
| Mood | 2.89 | 630 |
| Theme | 3.17 | 623 |
That being said, it was a lot of fun. A radar or something else to help deal with the enemies that spawn behind you and immediately start attacking, or even just to find gray cubes. All it needs is more polish, but it's a compo game, so that's to be expected.
The controls are really tricky to do when you have complete freedom to move around, but they felt good.
Nice execution!