Universal Love by sbarrio

[raw]
made by sbarrio for LD30 (COMPO)
Spread the love throughout te cosmos!

... or maybe just send some missiles and blast your neighbour!


In Universal Love you control a planet inside a solar system, where others planets like yours coexist. You can either send them love, which will boost up their vitality or you can crush them with missiles in order to destroy them.

But be careful, because they can do the same thing to you!

You need to receive love to grow stronger. The higher your health gauge goes the more love/missiles you will be able to send.

Other planets will react to your actions, if you love them they will probably love you back and if you attack them they will surely retaliate, so you have to plan your strategy carefully in order to achieve the stage goal.

- CONTROLS -

LEFT/RIGHT KEYS - choose attack/love and target.
SPACE KEY- confirm selection.
ESC KEY - cancel selection.




By the way, if you like this dont hesitate to visit my web page and to follow me on Twitter, thanks!

WEB: www.strandedsoft.com
TWITTER: @strandedsoft



P.S- Note to self, "add some awesome music".

Ratings

Coolness 79% 2
Overall 3.51 263
Audio 2.56 636
Fun 3.47 228
Graphics 3.18 494
Humor 3.13 160
Innovation 3.42 360
Mood 3.11 451
Theme 3.36 475

Feedback

DrCicero
24. Aug 2014 · 21:27 UTC
I love how love cancels missiles!
DrCicero
24. Aug 2014 · 21:35 UTC
Wow! I can just love everyone and everyone loves me!

But then two of them started a fight, but they still both love me... So how do i win? What are the winning conditions?
🎤 sbarrio
24. Aug 2014 · 21:42 UTC
Thanks!, I'm glad you are enjoying it :)

The winning conditions vary on the scenario. They appear on the top left corner of the screen right when the scenario begins.

For example, on Newb Nebula you must obtain full Health to win.
On BodyGuard Cluster you must protect Monen adn defeat WoodStoick 69 to win.

I don't have time now but I'll try to make the scenario objective more easy to see on future fixes.

Thanks a lot for your feedback!
DrCicero
24. Aug 2014 · 21:45 UTC
GAH! Top left corner - found it. Think of the small screens :) I neither saw the objectives nor my own health bar, both outside my window...
🎤 sbarrio
24. Aug 2014 · 22:15 UTC
Yeah, I know. The desktop version runs at 640x480 by default, but I had to increase that a bit for the web version. Another fix to the list I guess :)

Thanks!
DrCicero
25. Aug 2014 · 02:49 UTC
You can learn something from this game: The only winning move is to play. ;)
No... i mean: Love is stronger than war!
Rozaxe
25. Aug 2014 · 07:49 UTC
Great game !
I like the idea !
But, how can we level up ? I'm still blocked at level 2 >.>
🎤 sbarrio
30. Aug 2014 · 21:32 UTC
You need to receive love to gain health. When your health is over a certain level your level will go up and so will the amount of hearts/missiles you will be able to fire at once :)

Also, if your health level drops your level will also go down!
elemel
30. Aug 2014 · 21:54 UTC
I think this was pretty different and well executed. Nice work!
elefantopia
30. Aug 2014 · 22:08 UTC
Interesting idea... had fun playing it.
Esenti
30. Aug 2014 · 22:15 UTC
Great game! Gotta admit I've also missed the objectives info when playing for the first time.
draxov
30. Aug 2014 · 22:55 UTC
Love the political play this game encourages, I love the simple mechanic forming such an emergent gameplay of bluffing.

Dissapointed there was no end game, the newb nebula just kind of continued when I'd killed everything, so just had to quit. But still a great little game!
awesomeusername
30. Aug 2014 · 23:02 UTC
This is an awesome game. Very fun, great idea, well executed. A little easy but I enjoyed it a lot.
Lord bobyness
30. Aug 2014 · 23:03 UTC
Great themes. Great novelty. Great fun!
Shmarah
30. Aug 2014 · 23:25 UTC
I got so addicted to this! Make love, not war!
andrewkennedy
30. Aug 2014 · 23:25 UTC
There was more strategy to it than I thought at first! I won the affection of my neighboring planets to fuel me a lifeline of hearts so that I could crush another planet. But then we both kinda sat there and he wouldn't love me or attack me.

Really neat game, cool use of the theme!
TehSkull
30. Aug 2014 · 23:34 UTC
On mission 3 I was able to win just by reaching Max. I didn't destroy the one planet yet.
CivvyThePandaTM
30. Aug 2014 · 23:38 UTC
Awesome game, nice graphics! I found it a bit too easy at the end (both planets are very close to victory and you can just wait until the other planet sends you love to win). Otherwise, great game.
thecolorhacker
31. Aug 2014 · 00:01 UTC
Power of love. Loved the dog :P. I like the game, when sending love everything goes better. Nice...
Trilby
31. Aug 2014 · 00:04 UTC
I love the references.
vividhelix
31. Aug 2014 · 00:16 UTC
Interesting take on the theme. Pretty sweet graphics, good fit with the sounds.
c023-dev
31. Aug 2014 · 01:02 UTC
Bernte
31. Aug 2014 · 12:08 UTC
This game is pretty nice. I love the visuals and the overall style. Fit's the theme very well :)
Shide
31. Aug 2014 · 12:09 UTC
That one really cool idea. Got through every scenario and it was a lot of fun. I like how I can destroy missiles by love just coliding them, especially when they are on different routes. And I really wonder how did you get the idea to make a game about love in space
Skyfish
31. Aug 2014 · 12:22 UTC
First game I have played to completion, because it was fun and functioned 100%. I love this simple concept with love vs rockets and the mentality in it, would be fun as a party game with people and AI in same game.
goerp
31. Aug 2014 · 14:49 UTC
I made a game about love and planets and was curious if this was similar. I started without reading instructions and was pleasantly surprised.
I like how you the use of tacics is involved.
original game, this
LTyrosine
31. Aug 2014 · 15:10 UTC
I've been playing it for the last 15 minutes, a good game here. A sure way to win is to send love to all planets, get to level 3 and turn your enemy in an asteroid belt with x5 missiles. I would like to see a little more challenge here but it's a trivial matter of balance. Overall, a top entry, congrats on it.
bytegrove
01. Sep 2014 · 18:04 UTC
It got such an old schooly feel to it! Many interesting planets. So space. Wow.
Nice work! :D
MaesK
02. Sep 2014 · 21:43 UTC
Great idea! Reminds me of board games, when there is love at the beginning until people takes sides and missiles fly everywhere :D Good graphics and mechanic.

But those damned Metroids stopped giving love as soon as Corneria was lost. Then I couldn't win that scenario, which required complete love saturation.
🎤 sbarrio
03. Sep 2014 · 08:59 UTC
Sometimes the AI gets somewhat "stuck", sorry about that!. I'll try to fix it ASAP.

Glad you liked the game anyway! :)
malf
04. Sep 2014 · 08:25 UTC
Interesting idea , I think you could develop it further, add more gameplay ,etc... I win by only sending love more or less at random I don't need to attack :D
jukimv1986
04. Sep 2014 · 19:06 UTC
Buen trabajo! Love beats missiles. Nicely balanced mechanics, though when I achieved the goals set for my scenario nothing happened. Great job with HaxeFlixel, I though you were going to use Unity judging by what you wrote on the blog. Keep it up!
🎤 sbarrio
04. Sep 2014 · 21:48 UTC
Thanks a lot!, actually it's two of us writing on the blog and it's my partner who loves Unity. I only have eyes for HaxeFlixel <3

Which scenario did you have problems on?
Joe Williamson
07. Sep 2014 · 20:07 UTC
The moral of this game seems to be love everyone, then stab them in the back when convenient. Very fun to play. :)
t4u
11. Sep 2014 · 18:23 UTC
Some times you get a kiss, sometimes you take missile to the face. It's great that such complex idea was exposed in such easy-to-understand game. It's nice that game provides 4 different scenarios - gives a clear target to the player.

Next time communists attack I will send those evil bastards 5 tons of love!
Rage Paint
12. Sep 2014 · 01:31 UTC
Nice concept. Woodstock was not very nice though :(
Hypnohustla
14. Sep 2014 · 16:44 UTC
I really like the graphics, reminds me somehow of the game Megalomania. The game also has a nice strategic layer hiding beneath simple gameplay. Great entry :)