Connected Worlds by WesleyJohnson
This was my first every programming competition. I've checked out many of the past Ludum Dare compos in the past, but never had time to participate. I thought I would have more time this weekend, but I basically missed all of Saturday. That said, I like the concept I came up with and I think I'm going to redo it in a proper framework and flesh it out more.
This was a ton of fun and I enjoyed every minute of it!
Known Issues:
The collision is pretty wonky and sometimes you can stuck in a wall.
This was a ton of fun and I enjoyed every minute of it!
Known Issues:
The collision is pretty wonky and sometimes you can stuck in a wall.
| Web | http://wesleyjohnson.itch.io/connected-worlds |
| Source | https://github.com/WesleyJohnson/LD48 |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=27806 |
Ratings
| Coolness | 51% | 3 |
| Overall | 3.58 | 204 |
| Audio | 2.28 | 761 |
| Fun | 3.55 | 178 |
| Graphics | 2.97 | 645 |
| Humor | 2.13 | 694 |
| Innovation | 3.36 | 404 |
| Mood | 2.86 | 667 |
| Theme | 4.03 | 49 |
A couple of the jumps were a little bit of a stretch to make and it was difficult to hop back out of the water after falling in.
A good game!
I agree on the tutorial blocking view and some of the jumps being a stretch as well. :)
@haveric - Thanks, I definitely should have allotted for more time to create levels. Having some sort of editor would have made that easier. I was going to use tiled, but never got around to it. Thanks for the heads up on the bug. :)
It was challenging that the down arrow change the worlds but kinda hard maybe try use other key.
but still good game .
@LordDraficus - Thanks. I definitely wanted to do more with the lives and having other mechanics in the game that will cause you to lose life.
@ahmedmohi - Great, I'm glad you liked the concept! I agree that if I can rework and polish everything it should be pretty fun. Don't forget you can use SPACE to change worlds too, which might be abit easier than DOWN.
Was fun to play although the controls were a bit fickly sometimes, good onboarding..