Voyage of the Magpie by tcarter

[raw]
made by tcarter for LD30 (JAM)
A pulp adventure game of exploration and treasure hunting.

While in zeppelin:
click on destination to move there, or select from tickets at bottom of screen

While on foot:
WASD or arrows to move
Press into destructible objects to hack
Press Enter to skip to Repair phase if done exploring

While repairing:
Click and hold to weld pipes
Click, hold, and drag to repair canvas
Click, hold, and drag to sharpen machete
Flip switches to equalize pressure

Programming and Design: Ted Carter
Graphics: Lief Holt
Audio: Michael Jones

Ratings

Coolness 30% 1796
Overall(Jam) 3.78 74
Audio(Jam) 4.06 27
Fun(Jam) 3.65 76
Graphics(Jam) 3.44 361
Innovation(Jam) 3.72 77
Mood(Jam) 3.47 189
Theme(Jam) 3.17 378

Feedback

biscuitWizard
26. Aug 2014 · 03:01 UTC
Okay, I really liked this. Just the minigames keeps things varied. That world map, though. Pretty!
blurryroots
26. Aug 2014 · 03:55 UTC
Interesting mixture of mechanics. Good job!
Hairein
26. Aug 2014 · 15:31 UTC
Very nice game, the idea came across well and the gameplay mechanism is fun and extensible.
IAmSpencer
27. Aug 2014 · 18:26 UTC
Really got a sense of wonder adventure, I can't imagine how epic this would be with a bigger map/more place to explore, great job!
mrexcessive
29. Aug 2014 · 10:24 UTC
Hi there. Inspired by Donald Sinden, Journey to the top of the world ? If I recall the title correctly. I like the idea of the mini-games... wiggling the mouse to sharpen blade wears a little thin... Huge ambition, good coverage!
jjhaggar
29. Aug 2014 · 15:24 UTC
Cool game but it would also nice to know what is the final objective :)
polyboxgames
29. Aug 2014 · 15:27 UTC
Took a while to get used to (and know what things were doing), but pretty cool once I did. Good job!
SelfishGenome
29. Aug 2014 · 15:32 UTC
Really good as a game. Reading that you meant the different phases of the game to represent the different worlds I think is a bit far fetched, even having it as the different countries you explore would have made more sense to me. But other than that very fun and well done.
Ted Brown
01. Sep 2014 · 19:01 UTC
Very ambitious, but as always the graphics are super tight, and the game speaks of a much bigger experience waiting in the wings. I have to say my favorite part was repairing the ship: gesture actions FTW!
Dietrich Epp
02. Sep 2014 · 04:55 UTC
Very fun, once you got the hang of it. It was too hard at first, but once I understood what everything did, it was about right. Until I understood what scrap metal did, and then it was too easy :-) It would be nice to have some kind of goal that I was working towards.
liquidminduk
02. Sep 2014 · 11:56 UTC
really liked the art style you created here, really great color tones!

Fun game!
ghenoroc
10. Sep 2014 · 12:25 UTC
I liked this a lot. This could be a fun full game.