Firevania by ShawnFeatherly
Keyboard Controls:
Move - Arrow keys
Space - jump
Left Ctrl - FreezeGun
Left Alt - FlameThrower
XBox controller:
x = freeze ray (after you get it)
a = jump
b = flame thrower (after you get it)
Metroidvania-style game where you try to find eight MacGuffins across two worlds. In order to find all eight, you will need to visit both worlds and collect several items.
Water will drown you, but once you find the freeze ray, you can use it to freeze the water and walk across it. The flamethrower can make water evaporate and burn wood. The high-jump flip-flops come in handy for those tall jumps.
More details:
http://blog.8bitmmo.net/2014/08/firevania-30hr-weekend-gamejam-entry/
Art by: Larry James - http://www.ludumdare.com/compo/author/wulfdesign/
Code by: Robby Zinchak
more code by: Shawn Featherly
Audio by: Tom Miller
Move - Arrow keys
Space - jump
Left Ctrl - FreezeGun
Left Alt - FlameThrower
XBox controller:
x = freeze ray (after you get it)
a = jump
b = flame thrower (after you get it)
Metroidvania-style game where you try to find eight MacGuffins across two worlds. In order to find all eight, you will need to visit both worlds and collect several items.
Water will drown you, but once you find the freeze ray, you can use it to freeze the water and walk across it. The flamethrower can make water evaporate and burn wood. The high-jump flip-flops come in handy for those tall jumps.
More details:
http://blog.8bitmmo.net/2014/08/firevania-30hr-weekend-gamejam-entry/
Art by: Larry James - http://www.ludumdare.com/compo/author/wulfdesign/
Code by: Robby Zinchak
more code by: Shawn Featherly
Audio by: Tom Miller
Ratings
| Coolness | 46% | 1364 |
| Overall(Jam) | 2.96 | 550 |
| Audio(Jam) | 2.91 | 437 |
| Fun(Jam) | 2.80 | 520 |
| Graphics(Jam) | 2.68 | 641 |
| Humor(Jam) | 3.26 | 119 |
| Innovation(Jam) | 2.32 | 682 |
| Mood(Jam) | 2.59 | 626 |
| Theme(Jam) | 2.69 | 566 |
Kinda crazy game %)
The humor didn't really come through for me.. maybe if it was even more ridiculous and more visual?
The bright tiles and contrast between worlds were great fun.