Get it out of here! by concalf
Your objective is to clean up both worlds! In doing so, the worlds influence each other.
ASWD: control
Q,E: switch worlds
mouse: aim and fire
World A
- Use your bullets to destroy all invaders!
- Don't get hit: you will lose bullets
- When out of ammo, switch to world B
World B
- Collect the bullets floating around
- Don't touch the walls or an evil invader will be resurrected in world A
Good luck and have fun!
P.S.: game can be completed in 3-5 minutes
Note: There is a performance problem with firefox, chrome works fine
ASWD: control
Q,E: switch worlds
mouse: aim and fire
World A
- Use your bullets to destroy all invaders!
- Don't get hit: you will lose bullets
- When out of ammo, switch to world B
World B
- Collect the bullets floating around
- Don't touch the walls or an evil invader will be resurrected in world A
Good luck and have fun!
P.S.: game can be completed in 3-5 minutes
Note: There is a performance problem with firefox, chrome works fine
Ratings
| Coolness | 79% | 2 |
| Overall(Jam) | 3.21 | 394 |
| Audio(Jam) | 2.28 | 575 |
| Fun(Jam) | 3.16 | 308 |
| Graphics(Jam) | 2.91 | 569 |
| Humor(Jam) | 2.38 | 399 |
| Innovation(Jam) | 3.18 | 298 |
| Mood(Jam) | 2.90 | 490 |
| Theme(Jam) | 3.48 | 236 |
We now added a Java jar version too!
But need more level design to be more fun.
(and no perfomance problem on firefox/windows for me...)
but still a good game! great job!
You could had in the shooter world some powerups for the collect world ( like magnet, +1 armor point et )
I loved the administrations of shoot and then go to other plane to recharge, this is a really good mechanic.
Easy to play and understand the scenario and objective. Plus the nice effects.
GG!