{"author_link":"\/author\/doomista\/","author_name":"doomista","author_uid":"36672","comments":[{"author_name":"rustybroomhandle","author_uid":"10871","time":"Aug 26, 2014 @ 10:31am","epoch":1409048760,"text":"Fun concept - I like your iteration on the theme. :)"},{"author_name":"GraveyardPolice","author_uid":"40488","time":"Aug 26, 2014 @ 10:35am","epoch":1409049000,"text":"Nice concept, but if you want more people to play I reccomend placing the executable in the base folder, currently you have to dig for it in the BIN folder. also, I wish the after burner had some effects, more force to it, or some type of significant feedback so that i can actually tell when, how, what it is doing."},{"author_name":"g_o","author_uid":"24655","time":"Aug 26, 2014 @ 10:37am","epoch":1409049120,"text":"Wow! Awesome for a great entry!\r<br\/>I liked the prediction system!\r<br\/>Pretty polished, and kinda fun!\r<br\/>great :)"},{"author_name":"Tosic","author_uid":"35464","time":"Aug 26, 2014 @ 10:50am","epoch":1409049900,"text":"Really nice game, also the theme is well interpreted!"},{"author_name":"Reverend Speed","author_uid":"27066","time":"Aug 26, 2014 @ 2:36pm","epoch":1409063460,"text":"Lovely little game - enjoyed running my own NASA. Great work!"},{"author_name":"J-d-H","author_uid":"25914","time":"Aug 26, 2014 @ 6:14pm","epoch":1409076540,"text":"I like the gameplay. But feel the musik is really anyoing."},{"author_name":"parahunter","author_uid":"2550","time":"Aug 26, 2014 @ 8:43pm","epoch":1409085480,"text":"Quite fun. The font is really hard to read. Afterburner did not seem to do anything."},{"author_name":"doomista","author_uid":"36672","time":"Aug 26, 2014 @ 8:50pm","epoch":1409085900,"text":"@parahunter, @GraveyardPolice: afterburner does really help even it's a bit weaker. You have to know that force vector of afterburner adds itself to the main movement vector of the shuttle. We tested all the levels so it is possible to play them without the AB and in each level we found at least one or two alternative ways using the AB. If we will continue with development we will do something about the power."},{"author_name":"Capitals","author_uid":"28209","time":"Aug 26, 2014 @ 8:52pm","epoch":1409086020,"text":"The sound for completing a stage is satisfying however the general music is irritating. Despite this it is a really enjoyable and fun game."},{"author_name":"doomista","author_uid":"36672","time":"Aug 26, 2014 @ 9:04pm","epoch":1409086740,"text":"@Capitals: sorry about the music, music artist was unavailable and this was something for debug I created while playing with this: http:\/\/www.earslap.com\/page\/otomata.html"},{"author_name":"doomista","author_uid":"36672","time":"Aug 27, 2014 @ 11:15am","epoch":1409137800,"text":"By the way, you can manually turn the music off in the config file (in the Data folder) by setting the MusicVolume parameter to 0"},{"author_name":"CodeNMore","author_uid":"33942","time":"Aug 27, 2014 @ 2:08pm","epoch":1409148180,"text":"I like the concept and controls, good use of theme."},{"author_name":"PERECil","author_uid":"40544","time":"Aug 27, 2014 @ 5:04pm","epoch":1409158740,"text":"This game reminds me a similar game where you had to shoot missiles at enemy planets (some kind of Worms! in space). Very cool."},{"author_name":"nerd burglars","author_uid":"41215","time":"Aug 27, 2014 @ 7:27pm","epoch":1409167320,"text":"You mastered theme and you mastered the fun. Great entry!"},{"author_name":"doomista","author_uid":"36672","time":"Aug 28, 2014 @ 11:09am","epoch":1409223840,"text":"Thanks all of you guys for the support! It's very important to me, so I know that there's reason to continue the development :)"},{"author_name":"ice cold muffin","author_uid":"19913","time":"Aug 28, 2014 @ 12:26pm","epoch":1409228460,"text":"Really nice idea! Really enjoyable!"},{"author_name":"JNyknn","author_uid":"26965","time":"Aug 28, 2014 @ 12:55pm","epoch":1409230200,"text":"Interesting idea and challenging gameplay."},{"author_name":"PeerPlay","author_uid":"40389","time":"Aug 28, 2014 @ 9:39pm","epoch":1409261640,"text":"Loved the game, music was annoying."},{"author_name":"LexGear","author_uid":"26708","time":"Aug 29, 2014 @ 1:20pm","epoch":1409318100,"text":"mac :("},{"author_name":"doomista","author_uid":"36672","time":"Aug 29, 2014 @ 3:05pm","epoch":1409324400,"text":"To everybody who has linux or mac: you can try some kind of emulator but I don't have any mac or linux computer so I cannot port and test it, so sorry. Maybe for some future LD I will have some linux installed for porting, but right now I am unable to do so."},{"author_name":"jomomomo","author_uid":"4914","time":"Aug 29, 2014 @ 9:30pm","epoch":1409347500,"text":"I can't play on windows... any chance for a web version?"},{"author_name":"doomista","author_uid":"36672","time":"Aug 29, 2014 @ 11:10pm","epoch":1409353500,"text":"I am purely a SDL+OGL desktop programmer, so no :\/ . I definitely have to learn something web friendly for next LD"},{"author_name":"sudorossy","author_uid":"7905","time":"Aug 30, 2014 @ 1:33pm","epoch":1409405280,"text":"Solid game. Graphics aren't the best, but not bad for something made in 72 hours! :)"},{"author_name":"Tex Killer","author_uid":"7901","time":"Sep 1, 2014 @ 8:33am","epoch":1409560080,"text":"Interesting. Couldn't finish it because my mousewheel is broken, but it is fun."},{"author_name":"geekygenius","author_uid":"6529","time":"Sep 1, 2014 @ 9:38pm","epoch":1409607180,"text":"Cool concept for a game. I liked the music. I couldn't figure out how to use the afterburner though."},{"author_name":"Moosefly","author_uid":"25343","time":"Sep 3, 2014 @ 9:35am","epoch":1409736600,"text":"Very safe approach on the theme and a good execution. Solid gameplay, but I feel like it didn't quite hook me. Something was missing, but I can't say what. Maybe the afterburner should be more powerful and a required part of the solution for each level? The music got somewhat annoying and in my opinion the predictor was too long. Still, a good solid game. Well done!\r<br\/>\r<br\/>Joona@MooseflyGames"},{"author_name":"Anti","author_uid":"33991","time":"Sep 14, 2014 @ 1:11pm","epoch":1410699960,"text":"Fun concept and pretty nice execution. Feels polished and a great entry in general!"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Sep 14, 2014 @ 7:03pm","epoch":1410721080,"text":"Nice game! Feels complete and well done. I included it in part 24 of my Ludum Dare 30 compilation video series, if you&rsquo;d like to take a look :)  http:\/\/youtu.be\/3RN80xyak-c"}],"images":["ld30\/36672-7485ee7eda85004307b073b1d2a4b25d.jpg","ld30\/36672-302ea8dfc3eee6b4fa632f80e8eea78f.jpg","ld30\/36672-c3c576a33ec9e61adc57d6124577ee8e.jpg"],"links":[{"url":"http:\/\/1drv.ms\/1qd1zY1","text":"Windows"}],"metadata":{"g_key":"17422","g_author":"36672","g_event":"LD30","g_eventkey":"24","g_subevent":"JAM","g_urlkey":"17451","g_title":"GRAVCOMM","g_status":"UCHK1","g_place":"353","g_commentcount":"28","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/36672-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/36672-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/375043\/36672-shot2.png-eq-900-500.jpg"],"text":"First big LD entry of mine and my friends.\r\nSimply put, you and your ship are the only trade connection of two planets. While travelling from one to another you are affected by gravitation fields of other space objects. Find out the best trajectory to safely land with your shuttle. You can help yourseft with a single afterburner but more challenging is to finish levels without it!\r\n--------\r\nMousewheel - adjust launch power\r\nMouse - rotate shuttle\r\nLMB - launch shuttle\/use afterburner\r\nR - restart in case of need\r\nESC - return back to main menu\r\n--------\r\nCreative team:\r\ndoomista - coding, overall design, music\r\nTripeq - level design, overal design\r\nPapooch - art, remarks\r\n--------\r\nHelp and Options in main menu are not done, thus they're not working\r\n--------\r\nGive us feedback so we know it is worth it to continue work on this project","title":"GRAVCOMM"}