Princess of Illusive Tower by inakrinat

[raw]
made by inakrinat for LD30 (JAM)
The game is playable, but incomplete. We did not manage to even implement the princess, which is modelled/animated already. But if you'll like what we managed so far, we will be happy to polish postLD version ASAP (not sooner then next weekend).

So, the story is that you have a tower, witch is scattered in 4 parralel realms simultaniusly, and each door is open in one of the realms. Game is generated based on the seed.

Dev team:
Adilkhan Tasimov (3D and 2D design)
Temirlan Zhumanov (Development)
Bulat Tangirbergen (Development)

Ratings

Coolness 10% 2124
Overall(Jam) 2.94 565
Audio(Jam) 2.60 526
Fun(Jam) 3.00 391
Graphics(Jam) 3.56 308
Innovation(Jam) 2.73 554
Mood(Jam) 2.87 507
Theme(Jam) 3.44 254

Feedback

firstbass
26. Aug 2014 路 02:45 UTC
Overall the game is interesting, and it's very easy to pick up and play. The difficulty is pretty ridiculous as it stands but this seems like it could go places. All in all nice job, sorry you didn't get to flesh it out as you would have liked.
馃帳 inakrinat
26. Aug 2014 路 03:00 UTC
@firstbass
thanks, that difficulty grows up level by level, though it starts to be fine at level 4+
alhvi
26. Aug 2014 路 06:44 UTC
Wow! It was very nice. I really liked the lighting. My favorite gun is number 2. Is there a way to win? After a number of iterations you find the princess?. I managed to get to the red thing 3 times but after that I died. And thanks for trying our game :D
Gametery
26. Aug 2014 路 12:34 UTC
Awesome flashlight and very smooth movement, loved it, just a GUI would be nice to have :) Nice Job!
Frankus
26. Aug 2014 路 19:11 UTC
Nice game overall. To add up to the difficulty, you could disable the full auto with unlimited ammo ;). Good job!
barleyarley
26. Aug 2014 路 22:02 UTC
Didn't fully grasp what I was supposed to do, but I enjoyed the general smoothness of it! It wasn't completely clear how changing dimensions affected game play; I get that it caused enemies to spawn and certain doors to open, but how you can use this to your advantage was unclear. Seems like there is something there though for sure!
Xgor
27. Aug 2014 路 22:06 UTC
Gameplay was quite fun, the theme was kinda forced and I think it would be more fun and fair without the realm switching.
ElectricSeagull
28. Aug 2014 路 15:56 UTC
Nice gameplay - and I like the glow in the dark green blood!
lkr
29. Aug 2014 路 20:38 UTC
Interesting game - would be cool to see more of it.
I especially liked the lighting and different moods of the realms.
Menesetsu
30. Aug 2014 路 16:10 UTC
Interesting technology. It could be interesting if there would be more graphics. But i still iked it. Felt like playing Crimsonland. ;)
mrexcessive
31. Aug 2014 路 17:49 UTC
Hi there. Really nice smooth movement. Gunfighting fun, good AI on the mobs, hiding at corners and things. Nice torch effect. Did not get very far, I'm bad a reaction games ... so kept getting killed. Good job!
jukimv1986
01. Sep 2014 路 16:39 UTC
Quite intense. Smooth controls and mechanics. Good job!
Dohan
01. Sep 2014 路 17:39 UTC
Interesting game. Having all the weapons up front takes away the need of exploration, so I focus just in finding the exit instead of checking every corner of the floor.
Sunflower
04. Sep 2014 路 16:33 UTC
Got to the second level, got stuck there; as far as I can tell, there was no path to the room containing the red thingy. Also, there wasn't really any princess, as far as I can tell... ^^"

(and switching levels could be easier; I don't have a middle hand to reach for these 5-6-7-8 buttons >.<)