Cablage by Allchimik

[raw]
made by Allchimik for LD30 (JAM)
[ABOUT]
Explore a forgotten ruin and reactivate ancient mechanisms to find the exit.

[CONTROLS]
> Arrow keys/WASD: Move
> Spacebar/mouse right: Jump
> Shift/mouse left: Run

Ratings

Coolness 100% 1
Overall(Jam) 3.36 287
Audio(Jam) 3.61 133
Fun(Jam) 2.98 415
Graphics(Jam) 4.03 139
Humor(Jam) 1.97 541
Innovation(Jam) 2.70 572
Mood(Jam) 4.12 21
Theme(Jam) 2.49 617

Feedback

Andrew Adams
25. Aug 2014 路 23:25 UTC
Why you no mac?
mechabit
25. Aug 2014 路 23:32 UTC
Amazing amount of work for a jam game
Ossi
25. Aug 2014 路 23:36 UTC
Great atmosphere and really eerie sound effects, it really set the mood. Good use of lighting with the very flat colors of the environment made the environment feel very ancient. I did however get stuck for some time on the second portal, I couldn't find where to go to make it to the next orb activation thing. Well done!
Miziziziz
25. Aug 2014 路 23:39 UTC
this looks really cool, but chrome is saying the file is malicious
馃帳 Allchimik
25. Aug 2014 路 23:47 UTC
Adrew Adams:
Mac version added.

Miziziziz:
It's seems to be a problem between dropbox and Chrome, try with Firefox or Explorer or this link (http://www.emedion.com/downloads/Cablage.zip)
dkkarate
25. Aug 2014 路 23:48 UTC
Very good looking game but very un-optomized. I was left wanting more at the end and it ended so abruptly. I thought I was going to learn something about why I was there and what those pulsing black balls were but was dissapointed.
馃帳 Allchimik
25. Aug 2014 路 23:50 UTC
Ossi:
Observing and listening can help, as well as the symmetry
r0x0r
25. Aug 2014 路 23:51 UTC
i see it's an unity game, can you make a linux build?
馃帳 Allchimik
25. Aug 2014 路 23:55 UTC
dkkarate:
The project was a little too ambitious for a jam, it's just the first hall, and 1/4 of the original concept. I wanted to have a dozen teleporters in the ruins, a desert and a huge tower. But time has allowed me only to make the introduction...
Snoother
25. Aug 2014 路 23:59 UTC
As people have said, it sets a fantastic mood. Eerie sound effects that sound like digitalised gregorian chant in slow motion. Plus the stylised graphics and lighting, which are quite impressive I imagine for a mere three days work.

I don't confess to really get its purpose, and more would be better, but it is really immersive regardless and certainly gets top marks for mood.
someone
26. Aug 2014 路 00:02 UTC
Great atmosphere. Love the architecture.
JM-DG
26. Aug 2014 路 00:36 UTC
Wow! Great atmosphere superb graphic.
Really like exploring and contemplating the complex structures. 10/10
Miziziziz
26. Aug 2014 路 00:51 UTC
@Allchimik, I donwloaded the zip from that other link you gave, and winrar is giving me an "unexpected end of archive" error
jayhof
26. Aug 2014 路 01:11 UTC
Amazing models, the eerie music fits perfectly. Great work!
馃帳 Allchimik
26. Aug 2014 路 02:05 UTC
All:
Thanks for your comments :-)

Miziziziz:
Another & last link (http://dl.free.fr/lXH8pfwNl), if it don't work remove Chrome & try Firefox...
nerd burglars
26. Aug 2014 路 02:35 UTC
Very fun!
Rock48
26. Aug 2014 路 02:35 UTC
Pretty neat, but I fail to see how it ties into the theme
Monochrome Bears
26. Aug 2014 路 02:38 UTC
Excellent looks and played!
The only bad thing that it lagging on may macbook pro 2013. Looks like my laptop is outdated for 3d games=)
ShadowStryker
26. Aug 2014 路 02:39 UTC
Definitely set an eerie mood for the game. Slightly laggy at the beginning when looking down the hallway but it clears up afterwards. Game definitely has potential with the storyline you could plan out.
sigfig
26. Aug 2014 路 02:47 UTC
Very moody, great work on the vertex lighting
willza99
26. Aug 2014 路 04:14 UTC
This looks literally just like Naissancee a french indie game.
馃帳 Allchimik
26. Aug 2014 路 11:44 UTC
Willza:
Yes, NaissanceE is my main source of inspiration for the visual and ambiance.
dickpoelen
26. Aug 2014 路 14:37 UTC
That looks amazing!
SaintHeiser
26. Aug 2014 路 16:54 UTC
Wow! It's fanatasctic atmosphere. Very scary and thrill =)
It might be good exploaration 3D game.
Techblogogy
26. Aug 2014 路 18:04 UTC
This is really good game
kyyrma
26. Aug 2014 路 18:07 UTC
This is one of the most visually interesting games I've played this year, including both indies and AAA titles. This also made me want to look up Naissancee to see the source of inspiration.

You've done a great job building this gorgeous geometry in just 72 hours, I guess the trick was reusing objects like the pillars etc.?
Frump
26. Aug 2014 路 23:43 UTC
Really effective use of primitive shapes and lighting to make an interesting space. I enjoyed exploring it.
Hyoga-3D
27. Aug 2014 路 09:52 UTC
The art is not finished, but reminds me of Bioshock.
Simplexcity
27. Aug 2014 路 10:13 UTC
awesome brutal. reminded me heaps of NaissanceE
mtrc
27. Aug 2014 路 14:47 UTC
Very atmospheric - a little laggy on my machine, could be the lighting not being optimised, I don't know? I enjoyed running around and poking at things. I didn't manage to finish it but the atmosphere was very nice to immerse in.
arzi
27. Aug 2014 路 14:55 UTC
Reminds me of Moria in the LoTR movies. Nice work on the level design (though it was a big laggy on my Mac Book Pro, in 1024x768 windowed).
MechanicMoon
27. Aug 2014 路 17:00 UTC
The scenarios and graphics I liked a lot, but it have little fps
yodamaster
27. Aug 2014 路 22:32 UTC
Great atmosfear!
KevinZuhn
27. Aug 2014 路 22:37 UTC
Wow, that atmosphere really worked on me, I felt like I had to finish it even when I was lost and confused. I feel like the method I used to win (falling off an edge and trying to catch a certain hole) was not the correct way to do it. If it was indeed the correct way, then it was kind of frustrating since it took quite a while to get back up and try again. But that's alright, Cablage drew me in way too much to care.
Andro Dars
27. Aug 2014 路 22:42 UTC
Hellooooo NaissanceE!
sP0CkEr2
28. Aug 2014 路 01:59 UTC
Amazing graphics and atmosphere. I could not figure out what to do but I have added to my play again list.
GeorgeBroussard
28. Aug 2014 路 08:28 UTC
Liked the audio and mood. The framerate was pretty poor in the main room though. I powered the 1st teleporter but could never figure out the second. Heard a beating heart through a wall and saw a gap in the wall I could never reach. Spent a fair big of time looking for it as I wanted to see it all.
馃帳 Allchimik
28. Aug 2014 路 17:04 UTC
The solution is a bit difficult. You have to jump over the edge, falling against the wall and run+jump into the hole from the relief on the right.
http://www.emedion.com/downloads/Cablage_help.png
Otrora Games
29. Aug 2014 路 05:53 UTC
Excellent job on setting the mood. Graphics are great. Maybe it was too much for 3 days, left the game feeling incomplete. Overall great job
Tom 7
03. Sep 2014 路 03:07 UTC
I liked this! The architecture is beautiful, the sound unsettling, and there's something to do. I'm not positive I did it the right way, but I beat it, and it was fun to sneak into the second mechanism the way I did, so, yay. It's super painful to play these mouselook games without being able to invert the y-axis though! I wish that were an option!

Also, you can get into the pillars immediately above where you start. There should be an easter egg in there. :)
Dans17
06. Sep 2014 路 19:41 UTC
Very visually impressive! I would like to see a finished version with everything you had originally planned.
H1S2
07. Sep 2014 路 15:13 UTC
very cool architecutre. i got stuck at the first pulsing sphere. a little bit more gameplay would have been nice.
Franklins Ghost
14. Sep 2014 路 13:01 UTC
Impressive jam entry with one of the best immersive moods I've played this LD, the sounds and visuals worked really well together. Did get a bit lost at times while exploring but enjoyed the architecture of the place.