the Traveler by teamrocketbear

[raw]
made by teamrocketbear for LD30 (JAM)
A traveler has happened upon a space station beset with puzzles.

This particular space station orbits outside five worlds with strange rules governing them.

A gateway within the station creates connections to these worlds allowing their exploration, but this connection also causes a temporary transmission of the rules to the player.

Timing these abilities out is the key to navigating the puzzles of the station, good luck.

Ratings

Coolness 26% 1872
Overall(Jam) 3.29 340
Fun(Jam) 3.19 295
Graphics(Jam) 3.19 458
Innovation(Jam) 3.81 58
Mood(Jam) 3.40 215
Theme(Jam) 3.94 51

Feedback

PurpleApes
26. Aug 2014 · 18:44 UTC
Interesting game!
xandy
26. Aug 2014 · 19:14 UTC
very cool idea. i realized the stacked states only very late in the game, maybe an introduction level to this mechanic would have helped.
Sunflower
26. Aug 2014 · 19:49 UTC
Interesting idea, but the movement felt slow and clunky, and sometimes I got stuck on the wall edge (faulty collision system, probably), somewhat killing the fun. The fact that I didn't know what is the ultimate goal didn't help, either. >.<
hundredhundred
27. Aug 2014 · 09:09 UTC
The game had an interesting atmosphere to it, at first glance i thought it was a game about time travel. It was interesting, however i felt that the movement was abit clunky especially the jump mechanic. Overall I enjoyed it even though I ran into the never dieing pit of doom on the first run :)
Lythom
27. Aug 2014 · 14:09 UTC
Hi there ! Here are some feedbacks.
What i liked :
- Animations
- Sound Atmoshpere
- Hub graphics
What imo could be improved :
- Clarity of the objective(s)
- Drawings
- Transitions between animations

Good overall, thanks ofr the game =)
Spencer Alves
28. Aug 2014 · 06:47 UTC
Got some very glitchy behavior after falling down on the Wind level. Interesting mechanic, though.
naksrifati
28. Aug 2014 · 06:54 UTC
Interesting idea, the levels are very interesting, but I think the graphics, and the animation should be imroved, they affect gameplay. And please, make an executable exe file, rather than an install file. Good luck)
Partially Exciting
31. Aug 2014 · 20:14 UTC
I like the use of the theme with the different mechanics, and also the hand drawn graphics.
Partially Exciting
31. Aug 2014 · 20:35 UTC
I really like this mechanic. After I understood what I was supposed to do the game seems very well thought out. I do wish it didn't take quite as long to get the powerups, or maybe give some variety to those levels, and maybe have a checkpoint in the overworld so you don't have to lose all your powerups if you die once. But very fun!