Space Merchant by Pierce_Z

[raw]
made by Pierce_Z for LD30 (JAM)
First jam I've ever done, made this alone. If you have an android device, let me know what you think.

The game involves you tapping on planets to establish trade routes between them. Each planet has resources it needs and resources it produces. The goal is to get each planet what it needs to move on to the next galaxy.

Ratings

Coolness 39% 1598
Overall(Jam) 2.81 629
Fun(Jam) 3.00 391
Graphics(Jam) 2.68 641
Innovation(Jam) 2.84 493
Mood(Jam) 2.80 544
Theme(Jam) 3.33 306

Feedback

caranha
25. Aug 2014 · 04:21 UTC
Very nice idea for a puzzle game. I like how you used the Android Style to make the game "flow" with the system.

That said, the game still feels a little "barren" - connecting "A" "X" and "Z" resources is not as interesting as if the resources were something more concrete. Also sounds and music would make this game much more attractive to play.
vividhelix
26. Aug 2014 · 04:28 UTC
Good start and interesting concept!
Alexander
26. Aug 2014 · 13:48 UTC
I think this could use a bit more variation and maybe some moving parts, the screen looks a little bland
MrSylar59
26. Aug 2014 · 14:43 UTC
I can't play it...
MrSylar59
26. Aug 2014 · 14:44 UTC
I can't play it... (Android only)
RobotFriend
26. Aug 2014 · 15:37 UTC
Clever puzzle game. I couldn't figure out how many lines I had left before losing a level.
Sargonius
27. Aug 2014 · 13:44 UTC
Can't play it, sadly :(
🎤 Pierce_Z
28. Aug 2014 · 01:17 UTC
Sorry for those who can't play - is the minimum version of android too high (4.0.3)?
SevenKingdomsSurvivors
28. Aug 2014 · 01:46 UTC
Yeah, a lot of devices are 2.3 still. That's what I usually build for.
LesInk
28. Aug 2014 · 01:48 UTC
Nicely done game. Simple yet deep enough of a puzzle game to make you think and keep you wanting to play. I like.
🎤 Pierce_Z
28. Aug 2014 · 02:53 UTC
@SevenKingdomsSurvivors I updated it to support back to 2.3. It should update on the play store in a few hours. Had to hack my code up a bit to do it but it seems to be working.
Pierrec
28. Aug 2014 · 10:40 UTC
A Nice little puzzle. It would be more appealing and less confusing if the ressources weren't letters though (The X is really confusing since it also marks a used road)
🎤 Pierce_Z
28. Aug 2014 · 13:29 UTC
@Pierrec yeah I didn't think much of it until after the fact. I actually had lots of time left to make icons and add music but I was jut happy to do my first game jam and finish the game. Using X twice would be an especially easy change to make. Maybe after the voting ends I'll do an update.
J-d-H
29. Aug 2014 · 08:06 UTC
Liked it.
goerp
06. Sep 2014 · 19:50 UTC
It's the first trading game I've played this Ludum Dare. And it's a puzzler too.
Well made for mobile, smooth experience.
Nice idea. The first few levels I thought it was impossible to go wrong, but out got harder.my only criticism is that the use of letters in a row is a bit confusing