World2 by MemoryLeek
This is a top-down puzzle game. You control a character that can shift between worlds, and you have to use this ability to get through each level and reach the goal without dying.
Keyboard/mouse controls:
- Hold mouse button to move
- Tab switches between the two worlds
Gamepad controls:
- Left stick to move
- A to switch worlds
We created two similar music tracks, one for each world, and the game fades between them depending on the world you're currently in. You can adjust the volume of the music and the sound effects individually by scolling on the values in the bottom left of the level selection screen.
The game resolution is fixed at 1024x768 so that map vision is the same for everyone, if we had more time we might have implemented scaling, but only windowed mode for now.
Overall this feels like our most polished LD entry thus far. It's licensed under GPLv2, so feel free to browse the source and borrow stuff for your own games.
It's available for Linux (32- and 64-bit) and Windows. We bundle all required libraries in the Windows build. The Linux build comes only with the required SDL2 libraries, and assumes that you have generic libraries like libogg already installed. Tell us in the comments if you can't get it to run or if you don't hear the music and so on.
Keyboard/mouse controls:
- Hold mouse button to move
- Tab switches between the two worlds
Gamepad controls:
- Left stick to move
- A to switch worlds
We created two similar music tracks, one for each world, and the game fades between them depending on the world you're currently in. You can adjust the volume of the music and the sound effects individually by scolling on the values in the bottom left of the level selection screen.
The game resolution is fixed at 1024x768 so that map vision is the same for everyone, if we had more time we might have implemented scaling, but only windowed mode for now.
Overall this feels like our most polished LD entry thus far. It's licensed under GPLv2, so feel free to browse the source and borrow stuff for your own games.
It's available for Linux (32- and 64-bit) and Windows. We bundle all required libraries in the Windows build. The Linux build comes only with the required SDL2 libraries, and assumes that you have generic libraries like libogg already installed. Tell us in the comments if you can't get it to run or if you don't hear the music and so on.
Ratings
| Coolness | 50% | 3 |
| Overall(Jam) | 3.32 | 312 |
| Audio(Jam) | 3.37 | 243 |
| Fun(Jam) | 3.00 | 391 |
| Graphics(Jam) | 3.67 | 261 |
| Humor(Jam) | 2.44 | 371 |
| Innovation(Jam) | 2.96 | 427 |
| Mood(Jam) | 2.84 | 520 |
| Theme(Jam) | 3.73 | 116 |
The level design and deaths can be a bit frustrating sometimes because you never really know if you're going into a wall, but still, great job overall.
PS: Linux version url on my game is fixed, I think.
>:( I don't like dying, when i cannot warp. Isn't the lost time of an impossible warp punishment enough?
Also, the game crashed on me from time to time (Lin32): "run.sh: Zeile 2: 25351 Speicherzugriffsfehler LD_LIBRARY_PATH=lib ./world2"
I guess this line doesn't really help debugging, though...