Mike and the Quest for the Missing Ham by *FaceDesk*

[raw]
made by *FaceDesk* for LD30 (JAM)
Controls:

Movement - W, A, S, D
Build - Left Click

RUN IN 1280x720!

BASED ON A TRUE STORY
Introduce yourself to Mike and help him find his missing ham. Connect your worlds by building his.

Made by Team FaceDesk.
Michael Kopp-Jones @mikeykoppj
Rebeka Lewis @rebykschne
Steven Hooke @cpt_hooke

This is our first entry to Ludum Dare ever but our second jam as Team FaceDesk. We hope you enjoy our game!

Ratings

Coolness 42% 1523
Overall(Jam) 2.58 723
Audio(Jam) 2.72 502
Fun(Jam) 2.20 722
Graphics(Jam) 2.05 745
Humor(Jam) 3.05 163
Innovation(Jam) 2.05 733
Mood(Jam) 2.35 670
Theme(Jam) 2.17 695

Feedback

esayitch
26. Aug 2014 · 18:44 UTC
Liked the concept here, but I think the graphics need to be a bit more consistent throughout. I loved the parts of it that were low-res mess (like the font), but they don't work alongside the sprite for the main character because it is more high-res.

I also think that the vertical movement mechanics and controls need some tightening up.

Sound was great IMO, and so was the humor! Good luck in the jam :)
Sunflower
26. Aug 2014 · 18:44 UTC
Alright, the graphics were quite inconsistent, I didn't really felt use of theme here and the engine was somewhat terrible, but this game is so silly that I still like it, somehow. ^^"
Chaoseiro
26. Aug 2014 · 18:45 UTC
I'm not sure if I liked or not the character talking to me, but the collisions didn't work on many places, and there was a run where I got stuck changing scenes after the cathedral...
Hyoga-3D
27. Aug 2014 · 03:02 UTC
Had some troubles on collision too, I tip so more persons can play you game as you made on unity, you could make a web version, so it's easy and will encourage more people to play.
TeamFaceDesk
27. Aug 2014 · 03:09 UTC
@Hyoga-3D, thanks, if it is possible I will try and get a web version up tomorrow.
TeamFaceDesk
27. Aug 2014 · 17:21 UTC
The art was shared between two of us, hence way it's a little inconsistent. None of us are really artists so we didn't really have an artistic direction. Thanks for the kind words otherwise! - Steven
nerd burglars
27. Aug 2014 · 21:34 UTC
Fun and Funny! Thanks for sharing!
danidre14
28. Aug 2014 · 16:01 UTC
I like the concept, and the theme was not really all that suitable, but still a great job!
Sanguine
29. Aug 2014 · 10:50 UTC
Funny game! Ran into some bugs though, like not being able to build sometimes and the default resolution wouldn't show the full level.
ReactorScram
30. Aug 2014 · 18:09 UTC
I couldn't figure out what to do. I eventually got the player character to walk in from the left side of the screen, but after lots of running, jumping, and clicking on things, I couldn't figure out how to progress.
teamawesome
31. Aug 2014 · 17:18 UTC
ReactorScram - the default res has an issue here but I think any widescreen res should work.
teamawesome
31. Aug 2014 · 17:19 UTC
Quite a buggy game, I lost the character to a different screen at one point. Enjoyed the music and the humour. Was the theme link the world of the player and the world of the character?
mocker
31. Aug 2014 · 17:41 UTC
I couldn't do anything, the resolution left the sides clipped. After the "someone stole my ham" dialogue I just ran back and forth clicking and nothing happened.
Nooner Bear
31. Aug 2014 · 22:21 UTC
Ran into a few issues, but not a bad game at all. Good use of humor.
thecolorhacker
08. Sep 2014 · 18:54 UTC
Link ham and cheese and that's it. I couldn't play it correctly, it went out of the screen on one side or the other and did not go to another screen. But I hope the quest for ham continues! Nice try.