Stranded in Space by Hoothoot

[raw]
made by Hoothoot for LD30 (COMPO)
The game is about saving a stranded spaceship by moving around worlds/planets in space.

Made in Unity mainly focusing the Unity Web Player. Hopefully it works fine on other platforms aswell.

I'm not overly excited by the results, but considering my little experience in game design, I think I did ok.

Ratings

Coolness 45% 1426
Overall 3.33 425
Audio 2.50 667
Fun 3.00 585
Graphics 3.36 389
Innovation 3.67 189
Mood 2.94 596
Theme 3.13 650

Feedback

John Drury
25. Aug 2014 · 07:53 UTC
Interesting idea with the gravity. Needed a lot of patience. Stopped at level 2
SteveSalmond
25. Aug 2014 · 07:53 UTC
Sorry, I couldn't rate your game - for some reason it wasn't responding to the left click, and I couldn't get a game started.
43iscoding
25. Aug 2014 · 08:03 UTC
Game is pretty fun to play, but gameplay betwixt levels is pretty much the same
ahmedmohi
25. Aug 2014 · 09:04 UTC
Nice concept , Like the work with gravity
but kinda slow .
tillrobby
25. Aug 2014 · 09:10 UTC
Very nice :) I got a few scare jumps on explosions :D Overall really nice puzzle.
Btw if left click mouse is not working for other, then click on another opened tab in Chrome/Firefox/Safari, then click back to the game. It is a lil webplayer bug.
Makio
25. Aug 2014 · 09:11 UTC
Nice gravity idea and realization but I feel it's very hard (tested on the web version)
CustomPhase
25. Aug 2014 · 09:11 UTC
Pretty interesting mechanics. Nice simple visuals. The only complain though is that "yellow" planets, are actually green.
hungyg
25. Aug 2014 · 09:12 UTC
Web version does not register button clicks, download works fine. Game is kida hard and tedious, couldn't get past lvl 3. The first time I exlpoded it scared the crap out of me :D
INC$D021
25. Aug 2014 · 09:15 UTC
Level 3 got me :) Very nice game.
icedvariables
25. Aug 2014 · 09:16 UTC
Good game, but quite slow gameplay
Njord
25. Aug 2014 · 09:17 UTC
I like the idea, simple yet efficient physics ! The graphics are neat. I couldn't figure out level 5 though :(
Vallar
25. Aug 2014 · 10:21 UTC
Definitely an interesting concept and different from a lot of the games I have played so far.

I liked the idea of moving the planet to move the ship although as mentioned before by others, requires a lot of patience.

That said, it was really challenging until I noticed I can destroy yellow and red planets with the blue planet if I don't have the ship on it (not sure that is intentional or a glitch). At that point the game became really easy.

Over all the game is fun and I wished there was a background music to go with it.
Well done :)
Canyon
26. Aug 2014 · 04:39 UTC
Cool idea
kidando
26. Aug 2014 · 11:09 UTC
this was a hard game, but so original. I love the concept. I love puzzles. Awesome work!
Jupiter_Hadley
30. Aug 2014 · 01:37 UTC
Cool concept! I included it in part 12 of my Ludum Dare 30 Compilation video series, if you’d like to check it out :) http://youtu.be/NXgeb3Jk3nI
Artamus
01. Sep 2014 · 20:13 UTC
Nice game, congrats!
hbocao
07. Sep 2014 · 22:54 UTC
Interesting concept, but it was kinda frustrating. I really liked the art (but the 'yellow' planet is 'green'). Nice entry!