Turbines of Truth by Duncan

[raw]
made by Duncan for LD30 (COMPO)
To complete the level and get back to your world get your circle onto a yellow platform / wall.

Pink walls kill.

The arrows boost speed.

left click will give your circle a jump in the direction of the yellow dot on the circle.

Right click will give your circle a jump in the direction of the blue dot on the circle.

Created using the unity engine and mono develop, art assets created using paint and gimp, audio assets created using audacity, sfxr and Otomata

Ratings

Coolness 36% 1659
Overall 3.55 241
Audio 3.32 213
Fun 3.25 376
Graphics 3.15 516
Innovation 3.95 75
Theme 2.81 840

Feedback

koalamo
25. Aug 2014 · 01:48 UTC
Neat idea!
Demorro
25. Aug 2014 · 03:23 UTC
Satisfying as hell to beat, bloody hard though.
Nsmurf
25. Aug 2014 · 03:30 UTC
I like it, although it's a bit too hard, and the instructions at the start go by too fast, I needed to go back to read them.
DoobieDoctor5000
25. Aug 2014 · 04:55 UTC
I love this game.

No, I really mean it. I LOVE this game!

I have yet to beat it. It's one of those Demon's Souls-ish games where you have to beat it with trial and error. And when you hit that error you're like "NOOOOOOOO!". OMG all my 5-stars to this game! (Except humor because, well, it's not meant to be humorous).
crezefire
25. Aug 2014 · 13:11 UTC
Damn it's tough but it works really well. Had me playing for quite a while now. Really good game!!
BinaryPie
25. Aug 2014 · 17:33 UTC
Very fun, but a little too hard. Checkpoints and/or a slower start would be nice. Can't even really read the instructions till they're gone.
ethankennerly
26. Aug 2014 · 04:48 UTC
Watching the ball speed up through the arrow excited me. If you continue to develop this, have you considered simplifying the first level.
🎤 Duncan
26. Aug 2014 · 16:27 UTC
Thanks for the feedback guys :)

Yeah if I was to continue to develop this I would make this level easier to complete to at least get the mechanics across, for the levels after though I would probably try to keep the difficulty similar to how it is now.

Yeah I noticed the issue with the instructions flying by too fast while play testing myself, was just a case of running out of time to do anything about it, binding the instructions to a toggable key would probably work better.
nataku92
27. Aug 2014 · 06:38 UTC
Really hard
jukimv1986
28. Aug 2014 · 21:16 UTC
Extremely difficult but nicely executed. As already said, it would be great to play easier levels and see some sort of difficulty curve to get to harder levels. Great job!
runvs
03. Sep 2014 · 14:57 UTC
Hi there, nice Entry. The Controls are kind of complicated, since i cannot determinde the balls direction when it is turning fast. Some easy learning curve or a ingame tutorial would have been nice here.
Also i think the music does not suit the gameplay very well. It is some relaxing "slow down" music, while the gameplay is kind of fastpaced and you rely on proper timing.
Althooung this is a very nice entry for 48 hours!
shashwat
03. Sep 2014 · 15:18 UTC
Loved the game!