Frog, Raccoon, Mosquito by clofresh

[raw]
made by clofresh for LD30 (COMPO)
The frog, raccoons and mosquitos are all connected in their water/land/air worlds.

If you get eaten by one animal, your spirit gets transformed into the animal that ate you. The goal is to eat as many other animals as you can.

As a frog:

* space - charge a jump, let go to jump. The longer you hold, the further/higher the jump
* a - points left
* d - points right

As a racoon:

* space - claw
* w - enter stealth mode. Can't get killed by mosquitos
* s - exit stealth mode. Moves faster
* a/d - move left/right

As a mosquito:

* w/s/a/d - point in that direction
* space - fly in that direction

Ratings

Coolness 46% 1364
Overall 2.54 1093
Fun 2.32 1075
Graphics 2.17 1093
Humor 2.65 367
Innovation 3.19 524
Mood 2.26 1038
Theme 2.88 798

Feedback

Blue Thumbs Gaming
25. Aug 2014 · 01:39 UTC
HAHA what a cool idea! Can't wait to try it out.
PapaCheech
25. Aug 2014 · 02:10 UTC
the name caught my eye... and the gameplay kept me playin. Good job
DrCicero
25. Aug 2014 · 04:13 UTC
Sorry my screen is too small for this game... But i like the idea of combining 3 controls!
ruthiepee
25. Aug 2014 · 04:23 UTC
LOL, what a crazy game. I love the concept, and the fact that the setting stays the same each time you transform. It makes the worlds seem very connected (aha!). Anyway, I'm not sure which one's hardest... probably the raccoon. The frog's controls are the most difficult but it's easy to catch mosquitos on accident. The mosquito's controls are crazy, lol, they glitch sometimes but in a fun way. Great work!
micahcowan
25. Aug 2014 · 04:52 UTC
Fun game, good use of the theme.
mess110
25. Aug 2014 · 12:32 UTC
sadly it does not work for me..

mail.lua:4 attempt to index field 'window' (a nil value)

any idea on how to get it to work. I am running it under linux
BubbleChien
25. Aug 2014 · 12:40 UTC
The mosquito is nearly impossible to control, I can't see what direction I'm facing. Also why is the sprite quality so random?
🎤 clofresh
25. Aug 2014 · 12:48 UTC
@mess110 You'll need the latest version of love (0.9.1) from here: http://love2d.org/. Might not be in your package repo yet.

@BubbleChien Yeah, I wanted to add analog stick gamepad support for the mosquito which would make the controls much more precise, but ran out of time. Also spent way too much time painting the frog and had to rush the raccoon in order to get the mechanics done.

I'll probably keep working on the game after the compo to polish the stuff I didn't get to.
AdventureIslands
25. Aug 2014 · 13:14 UTC
Curious take on the theme. Nice use of same controls in multiple different ways. Didn't feel like the game was really proceeding anywhere though.
hungyg
25. Aug 2014 · 13:36 UTC
I would never have thought of this. Very funny idea.
fizzd
25. Aug 2014 · 13:43 UTC
The way your spirit transfers is actually a really cool idea. I wish that there was some visual indication of which animal you were, though, a few times i thought i was a frog when it turned out i was the mosquito hehe. Shame it wasn't expanded much, but you have some good ideas !
c_livid
25. Aug 2014 · 14:17 UTC
I can't really follow what character I am.
uvwar
25. Aug 2014 · 16:20 UTC
Was pretty lost for a while but eventually went back to read what the controls were and what was happening. I think if it were just more obvious what was happening, and maybe have a 'divebomb' hold mechanic for the mosquito similar to the frog, it could become something very interesting.
Jupiter_Hadley
26. Aug 2014 · 17:12 UTC
I only played as frog... I think? I included it in part 7 of my Ludum Dare 30 compilation video series :) http://youtu.be/8xjQ7S7Vv10
MechanicMoon
27. Aug 2014 · 17:13 UTC
The game is quite difficult, especially playing as mosquito, but is original
Stepwise
27. Aug 2014 · 17:23 UTC
Interesting game. A bit disorienting though, had to read through the controls a couple of times before I could figure out what the mozzie was doing! Tried to eat a frog or two, never could - raccoons get instagibbed by those mosquitoes!
magmaCrab
01. Sep 2014 · 10:21 UTC
Nice take on the theme! It's more of a toy than a game, but i enjoyed it. Difficult to see what animal you are though.