30 World by dokidoki
Movement keys affect guys and tiles in both "worlds" at the same time. I didn't have time to put in menus, so you have to reload after winning. There's also a link to a harder version underneath the game canvas. Just "view source" for code. Playable on mobile due to movement buttons at bottom.
| Web | http://snowybit.com/30world/ |
| Source | http://snowybit.com/30world/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=12261 |
Ratings
| Coolness | 45% | 1426 |
| Overall | 3.24 | 523 |
| Audio | 2.14 | 840 |
| Fun | 3.19 | 430 |
| Graphics | 2.07 | 1130 |
| Innovation | 3.75 | 153 |
| Mood | 2.35 | 1007 |
| Theme | 3.75 | 189 |
The first two times I could just walk in the direction of the exit with one of the guys and get the second one there with a couple movements.
The third time the level actually generated in a way that took some thinking to find a way to get there
Idea is good and the game was interesting. Its not super challenging though since there is no penalty for doing things wrong or walking into walls/holes.
7Soul: Did you try the hard mode?
OinkIguana: I put in mobile controls since I've been doing mobile games lately. I'm glad someone else found it useful. :) I like puzzle games so I didn't add action-y punishing elements.
rhaasken: It's hard, of course, but I just did it in 910/46 moves. I got the purple guy up, was able to block him in, then do the yellow guy.