Phase Shifter by Sasurai
The initial idea was to do a labyrinth kind of game playing with swapping between "connected worlds". I ended up making a runner, using the same idea, where you have to change which "world" or elemental plane or whatever your ship uses in order to go through the panels without dying.
P.S: I had no idea where to upload the game, first time participating. I hope it's ok to use Kongregate for that ^^".
P.S: I had no idea where to upload the game, first time participating. I hope it's ok to use Kongregate for that ^^".
Ratings
| Coolness | 41% | 1542 |
| Overall | 2.75 | 985 |
| Fun | 2.65 | 892 |
| Graphics | 2.05 | 1135 |
| Innovation | 2.63 | 936 |
| Mood | 2.20 | 1055 |
| Theme | 2.55 | 974 |
About hitting your own color being more rewarding, I thought about it, but due to the way I implemented collision/going through (using layers) I had to do some additional coding to give points for going through, and I didn't have time. I will probably do it after the evaluation though, since I plan to keep working on the game a bit.
About particles and stuff, I want to add that at some point, as well as sounds, but again I didn't have time to tinker with the particle systems Unity has and I'm not familiar with them ^^"
Scoring was based on movement to force user to move instead of just standing there switching colors. I thought later to make it score for each panel you went through but that required some changes I didn't have time to make. As for the movement, it is intended that the ship is kind of hard to stabilize and control.
Seraphic Media, you can see the score in the upper right side of the screen :)