Crystalbots: T-94 wants colors by rynti
Hello there! My name is Robert and I'd really appreciate any feedback I can get about my game. Be sure to give it a try and tell me what you think, thanks in advance - have a nice day ;)
STORY
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A lone robot, who lives alone on his planet, is obsessed with retrieving paint buckets after he saw colors for the first time in the form of a red portal.
GAMEPLAY
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Platformer with focus on movement and avoiding sawblades, heavily influenced by other games in the genre such as Super Meat Boy.
STORY
=====
A lone robot, who lives alone on his planet, is obsessed with retrieving paint buckets after he saw colors for the first time in the form of a red portal.
GAMEPLAY
========
Platformer with focus on movement and avoiding sawblades, heavily influenced by other games in the genre such as Super Meat Boy.
| Web | http://showcase.robertboehm.net/2014/ld30 |
| Original URL | https://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=8363 |
Ratings
| Coolness | 53% | 3 |
| Overall | 3.58 | 204 |
| Audio | 3.29 | 233 |
| Fun | 3.67 | 118 |
| Graphics | 3.64 | 237 |
| Humor | 2.98 | 215 |
| Innovation | 2.52 | 983 |
| Mood | 3.30 | 296 |
| Theme | 2.72 | 885 |
Good job!
p/s: bug - I passed the first level (red paint) even after I failed because the game keeps going.
The only thing I didn't like was that T-94 let got of walls immediately when not pushing against the wall anymore. That way performing well timed jumps was a bit hard. Would definitely be even more fun if you would stick to the wall a short while after stopping to push against it.
Otherwise, a great game. Oh and the blue bucket was invisible.
Also, I'm not sure if it's just something about my particular system's timing, but it seemed like from time to time, my character would jump higher even if I were careful about minimizing the length of my tap (I used the W key, never touched the arrow keys while playing this game) which lead to some irritating deaths in the yellow level's sector with the roof blades.
Overall, worth playing.