Nexopoly by billknye
Nexopoly is a multiplayer (player.io) unity game of property buying. It is sort of like a expanding monopoly game. As you go around collecting properties and getting events, if you land on a corner tile it will expand the game board out into a new direction, creating another connected world of play. If you get all the properties in a group you can buy buildings, like in monopoly, there are 8 levels of houses, then 4 of apartments, then 2 hotels, all are shown on the property.
Players pay rent if they land on properties owned by others. You must move by your properties to collect rent from them, otherwise it just stays on the tile, this way you have to play to make money, you can't just sit back and collect money.
You can buyout a tile from another player if there are no buildings on it for 2.5x the current price, to make getting monopolies easier. Purchasing properties increases the prices of properties around it. Selling properties decreases the prices.
There are only a dozen or so events, I didn't have time to make up a bunch of them.
Overall it's missing an end goal other than getting money, it's much more interesting with more people playing with a bunch of connected worlds. I didn't get everything as polished as I wanted but most of the game play I had in mind is there.
If you want a slightly more action experience, check out my warmup unity game.
Players pay rent if they land on properties owned by others. You must move by your properties to collect rent from them, otherwise it just stays on the tile, this way you have to play to make money, you can't just sit back and collect money.
You can buyout a tile from another player if there are no buildings on it for 2.5x the current price, to make getting monopolies easier. Purchasing properties increases the prices of properties around it. Selling properties decreases the prices.
There are only a dozen or so events, I didn't have time to make up a bunch of them.
Overall it's missing an end goal other than getting money, it's much more interesting with more people playing with a bunch of connected worlds. I didn't get everything as polished as I wanted but most of the game play I had in mind is there.
If you want a slightly more action experience, check out my warmup unity game.
Ratings
| Coolness | 47% | 1319 |
| Overall | 3.22 | 543 |
| Audio | 3.04 | 360 |
| Fun | 3.12 | 486 |
| Graphics | 2.68 | 825 |
| Humor | 2.69 | 346 |
| Innovation | 3.52 | 284 |
| Mood | 2.82 | 700 |
| Theme | 2.68 | 903 |
the game deserves better art
I'd really like to play an actual full game of this somehow, where you can get people out and stuff.
That said, I really like it ! It'S an interesting area that fits the theme quite well. Starting money seemed a little high, but great otherwise, wish i'D see a more fleshed out version. Good job !