Tethernum by Eigen

[raw]
made by Eigen for LD30 (COMPO)
Your objective is to balance the game fields, that is, all squares have to be the same color. One color is guaranteed to achieve the result, others may or may not solve it.

By clicking on the square on the left you cycle its color along with two other squares on the right. The same process applies clicking on a square on the right. Triplets of squares are randomly selected at the start of the game.

By observing the triplets you can work out the order in which to click the squares to achieve balance.

Ratings

Coolness 58% 3
Overall 3.33 425
Audio 1.94 889
Fun 3.00 585
Graphics 3.13 534
Humor 1.75 889
Innovation 3.84 117
Mood 2.57 899
Theme 3.10 674

Feedback

highlyinteractive
25. Aug 2014 · 03:00 UTC
I need sleep - could barely finish the 2x2 puzzles!
dickpoelen
25. Aug 2014 · 11:47 UTC
That's hard! (but also very cool)
sneeuwpopsneeuw
25. Aug 2014 · 19:40 UTC
it is hard but it is a good game just like 2048.
sneeuwpopsneeuw
25. Aug 2014 · 19:41 UTC
just like 2048, realy nice
FineSpun
25. Aug 2014 · 19:41 UTC
So freaking hard! But good idea!
Mr.Cassels
25. Aug 2014 · 19:44 UTC
"difficult" huh? it's just 2x2.
*plays game*
man, this is HARD.

that said, I am digging the challenge, but it requires a lot of memorization.
NuSan
25. Aug 2014 · 19:47 UTC
I like this kind of game, but I cant finish the first puzzle. The simplicity of the gameplay is great though. Maybe you could put an indication of witch block will change before having to clic, like a overlay. Keep up the good work.
elkiwydev
25. Aug 2014 · 19:50 UTC
Doesn't fit very well with the theme of this ludum dare..
🎤 Eigen
25. Aug 2014 · 20:55 UTC
I don't know, I think it's quite fitting. It doesn't get more connected than that and 'world' doesn't have to mean the world, you know.
Sheepolution
25. Aug 2014 · 22:19 UTC
Wow this is hard. I don't really like the idea of a hidden color. I think making all the tiles the same color is hard enough. But then again, I really suck at this game, I have a hard time understanding what's going on.
sharpcoder
25. Aug 2014 · 23:22 UTC
Really fun game! Nice job.
🎤 Eigen
26. Aug 2014 · 06:01 UTC
Sheepolution, I added a hint color button to show you the target color.
panurge
26. Aug 2014 · 07:57 UTC
Nice interpretation of the theme with a good, clean look. Feels very polished already. Some gentle sound effects would be perfect.

The gameplay is hard but satisfying. I like a bit of brain exercise first thing in the morning and I really enjoyed this!
Franklins Ghost
26. Aug 2014 · 13:46 UTC
Nice clean design and think it's one I'll have to come back to and play when it's not the end of the day so I can actually solve one of the harder levels. Could see this playing really well on a mobile. Also like the different interpretation on the theme.
fserb
26. Aug 2014 · 16:49 UTC
I liked it very much. Thanks for making a puzzle game. Nice design. :)
korigame
27. Aug 2014 · 01:25 UTC
A+ for style. It is very difficult but fascinating. Would make a great little mobile game :)
mrexcessive
27. Aug 2014 · 20:29 UTC
Hi there. Found the puzzles extremely difficult, certainly not as trivial as 2048 ! Good job!
Pierrec
28. Aug 2014 · 23:27 UTC
An interesting concept, but a hellish difficulty, at least for me who isn't very good a puzzles. I didn't even managed to complete the easiest mode
🎤 Eigen
29. Aug 2014 · 08:26 UTC
Don't worry and just try again, even I'm yet to solve the 3x2.
rantt
03. Sep 2014 · 01:03 UTC
Fun puzzle game, difficult but fun. Cool idea.
smizmeal
04. Sep 2014 · 23:27 UTC
Brilliant, fun, and crazy hard.