Chicken Dimension by Zabuza
So this game was kind of rushed at the end. It was written using processing and the platforming engine was written by me during the competition. I drew all the graphics using paint.NET, the soundeffects were made with Bfxr, and finally the music is from www.nosoapradio.us. Please try to ignore some of the bugs. Thanks! :D
Controls:
-Up: Jump
-Left: Move Left
-Right: Move Right
Explore to find all the dark matter to open the portal to the next world.
This is also my first entry so yeah. :)
Edit-
Ported to linux, fixed sticking to walls, and fixed animations sometimes breaking.
Controls:
-Up: Jump
-Left: Move Left
-Right: Move Right
Explore to find all the dark matter to open the portal to the next world.
This is also my first entry so yeah. :)
Edit-
Ported to linux, fixed sticking to walls, and fixed animations sometimes breaking.
The main character is funny and the goal is clear. There isn't much of a "challenge" however. Also, some parts of the level design seem unfair, as I couldn't see if I was jumping into a void or towards a platform.
Some more varied background art would have really spiced things up (just add the palm trees already!), and Different themes on the levels would have felt more "Connected Worlds", even if it's mostly a palette swap. Good art though!
Nitpicking: I would have liked if collecting the dark orbs had a bit more reach.
- Jumping sound is quite annoying and the music is not the best.
- You can jump also when you touch the bottom of tiles.
- After landing the walking animation does not kick in.