Elemental by Aru Nyan

[raw]
made by Aru Nyan for LD30 (COMPO)
=== Notes ===
- The enemies can be killed, but they take at least a couple of attacks. (Sorry, no HP bars)
- You can die too, though you really have to try to.
- I ran out of time, so enjoy the one full dungeon (+ the tutorial) :)
- Yes, only two of the characters are playable.

=== Description ===
A turn-based dungeon crawler.
There are different elements and realms, with one character per each element.
The dungeon changes in different realms, and so do the obstacles in your path.

Each character uses a different skill when attacking / defending:
STRength / Fire - based on your typing precision.
DEXterity / Air - reflex-based DDR.

=== Controls ===
- Mouse - Movement, interaction

- Letters - the STR battle system
- Arrow keys - the DEX battle system

Ratings

Coolness 87% 2
Overall 3.58 204
Audio 2.68 580
Fun 3.25 376
Graphics 3.95 119
Humor 2.29 573
Innovation 3.52 284
Mood 3.27 320
Theme 3.29 534

Feedback

bobrocks
25. Aug 2014 · 03:56 UTC
This is a cool little game. Typing based RPG battle system, neat idea!
coffeemuggames
25. Aug 2014 · 14:06 UTC
The game system is very good. I would have loved to see this being realtime :)
Tanner
25. Aug 2014 · 19:55 UTC
Cool game, but fights are kinda slow.
Andrew Adams
25. Aug 2014 · 21:27 UTC
Wow... that fire boss is HARD!!
Lycaon
25. Aug 2014 · 21:30 UTC
I like it a great deal! I love the art. It was a bit confusing to figure out what to do at first, but once I got past that it was great fun.
burgerdare
25. Aug 2014 · 21:31 UTC
cool idea, but the DDR-styled combat feels a little out of place. Maybe I just don't like it because the button timing is a bit too demanding.
ShaunJS
25. Aug 2014 · 21:38 UTC
Really well presented, very nice transition effects and very fitting colour aesthetics.

I think perhaps the inclusion of lots of different minigames as a different way to play combat through different elements, while cool, makes the game feel a little less cohesive and spread a bit thin. Like it's trying to be a lot of things at once and cater to lots of players and the main thing connecting to the theme (the shifting worlds) doesn't seem like it plays massively into this.

A very solid piece of work presentation wise though!
Ellian
25. Aug 2014 · 21:42 UTC
Amazing.
I wasn't expecting a typing battle system (and the words are smart too!), AND the second character uses a different system? Neat!

I wish enemies actually died when you win, but eh, it's nice really!
🎤 Aru Nyan
25. Aug 2014 · 21:58 UTC
Thank you all for your feedback.

Yes, I'm aware that the fights get a little tedious, I was worried about this during the development, but it was too late to change it. (@Tanner)

@Ellian the enemies die, after you attack them a couple of times. There are no health bars, which makes it difficult to see, but, in general, the minor guards take two perfect attacks to kill.
xxmicloxx
26. Aug 2014 · 01:31 UTC
I really like that game! However, I am too slow when typing :(
jas7229
26. Aug 2014 · 03:36 UTC
Nice game, I love the color swaps on change and graphics in general. The typing attack system was a neat idea!
Cake&Code
26. Aug 2014 · 06:01 UTC
Really loving this game! Typing games have a special place in my heart, and this takes the cake by mixing it with classic rpg dungeon crawlers! :')
arttut02
26. Aug 2014 · 07:50 UTC
Very nice game. And got to practice my typing skills. Cool idea.
mrexcessive
26. Aug 2014 · 10:09 UTC
Hi there. Love the combat! Great graphics. Bit frustrating to have to use mouse mid-combat to start next turn, but that's a minor niggle. Great job!
cacciatc
26. Aug 2014 · 15:15 UTC
The world transitions are pretty slick. :)
pighead10
26. Aug 2014 · 17:09 UTC
Fights can get repetitive since the key presses are very slow and you have to repeat them, but a nice game.
commodoreKid
26. Aug 2014 · 17:10 UTC
This game is really good mate. Wish you had more time to complete it but it's not a problem at all. It might be my favorite compo entry till now.
plash
26. Aug 2014 · 17:53 UTC
This is an incredible piece of game for 48 hours. I was surprised this wasn't done by a team in the Jam!

The art is fantastic. I really love the world transitions. The typing/strength battle system is challenging but fun. The arrow key/dexterity system was much harder for me. I didn't understand the battle system at first, and I think it's missing some indicator for enemy health, but it was challenging and enjoyable.

Bug: I can't type "zap" in the strength/typing battle system. Quite annoying when you have to wait for it to go off screen before you can type the next word.

Nitpicks:

- I sometimes have to make smaller movements to reset my action bar. It's rather annoying when I'm trying to get to something far off.
- Maybe it's just me, but the arrow key/dexterity battle system feels off. I'm not entirely sure when I'm supposed to press the arrow keys.
🎤 Aru Nyan
26. Aug 2014 · 17:55 UTC
@plash Fixed the bug, was a typo.
You can skip your turn with the hourglass, if you really don't like it.
Josh H
26. Aug 2014 · 21:09 UTC
I didn't read the directions and at the first battle, I had no idea what to do. I was clicking like mad, haha. Once I figured it out, I was good. Fighting the big guy was tough! Made my fingers sore. Nice entry!
c023-dev
26. Aug 2014 · 21:31 UTC
Cool visuals! And pretty complex. I suck at typing though =( ... but overall it feels pretty complete and solid, I like that! Good job!
Xgor
26. Aug 2014 · 21:34 UTC
I like the idea and there's a lot of content for a 48 h game,
Gotta say though, the typing way feels much better than the DDR way. (And that's from somebody that played quite a bit of stepmania)
It's also frustrating to not see the health of the enemies.
slumber
26. Aug 2014 · 22:01 UTC
very cool game. i could definitely see kids playing this to up their typing skills. loved the world change mechanic. Great job!
egos
26. Aug 2014 · 22:34 UTC
nice concept and a lot of content some text didnt work for me an combat are so long.....
capsizedmoose
26. Aug 2014 · 23:01 UTC
wow this is awesome! love the spelling mechaninc! :D
rd127p77
26. Aug 2014 · 23:13 UTC
Really Liked This Game, The Graphics Look Polished, The Gameplay is stable, and is just a great casual game.
granut100
27. Aug 2014 · 00:28 UTC
This game was neat liked the text combat!
jomomomo
27. Aug 2014 · 02:26 UTC
Wow, pretty sweet... didn't get the typing battle system at first...
snoozbuster
29. Aug 2014 · 03:12 UTC
I'm impressed, it's neat. Took me a while to figure out the difference between attacking/defending though.
The DDR clone seemed off. You had to press the keys right before they got to the globes, plus up/down would scroll the page. Typing was great, though!
Alexandre Szybiak
30. Aug 2014 · 21:23 UTC
Nice graphics.
SteveSalmond
31. Aug 2014 · 07:47 UTC
Pretty cool! I didn't realize at first that it was a typing-based game, and was clicking the words. What a dumbass :) After that though it was all gravy. Nice work!
deepnight
02. Sep 2014 · 11:28 UTC
The art and the transition effects are super cool :) You put lots of efforts in many details, well done.
The game lacks feedback on damages/life, making it very difficult to understand what's going on.