Levitans by oakus

[raw]
made by oakus for LD30 (JAM)
Ancient nation of Levitans were too proud and got their land spread to pieces. Help them reconnect it so their wonderfull civilization can flourish again.

Ratings

Coolness 50% 3
Overall(Jam) 3.64 124
Audio(Jam) 3.93 46
Fun(Jam) 3.41 179
Graphics(Jam) 3.97 156
Humor(Jam) 2.50 335
Innovation(Jam) 3.97 40
Mood(Jam) 4.03 35
Theme(Jam) 4.29 11

Feedback

swich
25. Aug 2014 · 23:26 UTC
With more detail in the art style and hand-drawn baloon animations (the vector based baloons look kinda unfinished), this could be a nice rainy-day game to chill out to.
vandriver
25. Aug 2014 · 23:42 UTC
the double balloon ones didn't have quite enough feedback fast enough, i feel. lovely atmosphere with this one, though. reminded me of orisinal games.
iSamurai
26. Aug 2014 · 03:27 UTC
Very impressive art and background story! The gameplay is fun too! Nice!
ViliX
26. Aug 2014 · 08:59 UTC
Amazing idea and interpretation :)
dustyroom
26. Aug 2014 · 09:19 UTC
I really dig sound, graphics are great, innovative. Great entry!
Adam Thompson
26. Aug 2014 · 09:20 UTC
Beautiful intro. Love the audio / visual design. Gameplay related to the theme really nicely :) overall, great job. If I had to say anything, sometimes the gameplay felt a little difficult due to the physicsy nature. I think this idea has potential for expansion - would make a great touch game! Cheers and good luck!
Oxeren
26. Aug 2014 · 09:21 UTC
Beautiful and kind game, loved it.
sneeuwpopsneeuw
26. Aug 2014 · 09:25 UTC
the islands with multiple baloons are a litte bit hard to control but overal a great game.
LuisDC
26. Aug 2014 · 09:29 UTC
Good idea and great graphics. It is a very relaxing game. It may look it needs more time of develop (pause button for example) but this is a game jam so... Good job.
Split82
26. Aug 2014 · 10:17 UTC
Excellent mood and theme use. Maybe if it would be possible to deflate the balloons, it would be even better.
Larzan
26. Aug 2014 · 11:57 UTC
Great concept, beautiful arts. I agree with swich, use the beautifully hand-drawn gfx for everything and you have a great zen game for mobile.
Worth polishing (just minimal stuff)
fallingBear
26. Aug 2014 · 19:37 UTC
The ballons look kinda out of place with their bright flat design, however other than that, the game is perfect. The drawings looks unique and beautiful. One of the best if not the very best game I played in this compo. Fantastic job.
Once Upon a Team
26. Aug 2014 · 22:16 UTC
Nice work! Graphics, sounds and atmosphere in general are very well done! Really enjoyed playing this entry ;)
Ryusui
27. Aug 2014 · 02:43 UTC
Love the art style; gameplay is clever but could use some refining (it's not always obvious the effect your clicks are having on buoyancy, and the airship is hard to control precisely). It's a good game; it just needs more work (and levels!)

...and a proofreader. ^_^;
Squidtank
27. Aug 2014 · 04:43 UTC
Very relaxing, and every time I managed to connect and saw the people rush over to each other I couldn't help but smile. Good visuals, as well. Great work!
lotusgame
01. Sep 2014 · 09:05 UTC
Very good mood, so peaceful ! Nice graphics and music. Too bad it is too short :)
Nooner Bear
02. Sep 2014 · 18:00 UTC
Neat little game! The backstory reminds me of the backstory to "Mighty Quest for Epic Loot". I personally thought it was hilarious when the little people fell off the islands.
wheelsx (StickyKittyGames)
02. Sep 2014 · 18:23 UTC
Really like the innovation!
mrspeaker
03. Sep 2014 · 13:29 UTC
Nice nice nice... I agree with the top comment: a tiny bit more polish and you have a great lil' game here! I felt a bit like it should be a much shorter connecting phase - it seemed a bit "forced" compared to the rest of the game... I'd love to see a smoother transition between levels, so it didn't feel like levels at all... like there is no fade-out/fade-in just new balloons appeared and the bridges came apart, and new bits of land appeared/dissapeared all without the fade in / out - then it would feel like one continuous journey.

Anyway, fantastic entry! Great tune too - fit the aesthetic perfectly.
Natrium729
07. Sep 2014 · 22:04 UTC
The idea is excellent, and the backstory is intriguing. There aren't enough levels! (and the airship is very difficult to control.)