Super Galactic Trader by JoeDev_net
A puzzle game where you must connect all the worlds in such a way that you don't run out of resources. Made with XNA + C#. It's a somewhat complicated game and I might not have explained it well in the application so I will write about the rules here.
-The goal of each level is to connect all the planets together. This doesn't mean that all connections have to be made, but just that all planets have to have at least one connection to the rest of the planets.
-A turn consists of either adding a new connection or destroying an existing connection
-Each level has a maximum number of turns allowed
-After every turn, for every connection the two planets resources are added or subtracted from your resources. This means that if a planet has 2 connections to it, then it's resources are contributed twice.
-If you don't have enough resources at the end of a turn to supply all the active connections, then you lose and must start the level over.
It sounds complicated and it kinda is, but once you get the hang of it, it's not that bad.
-The goal of each level is to connect all the planets together. This doesn't mean that all connections have to be made, but just that all planets have to have at least one connection to the rest of the planets.
-A turn consists of either adding a new connection or destroying an existing connection
-Each level has a maximum number of turns allowed
-After every turn, for every connection the two planets resources are added or subtracted from your resources. This means that if a planet has 2 connections to it, then it's resources are contributed twice.
-If you don't have enough resources at the end of a turn to supply all the active connections, then you lose and must start the level over.
It sounds complicated and it kinda is, but once you get the hang of it, it's not that bad.
Ratings
| Coolness | 45% | 1426 |
| Overall | 3.63 | 175 |
| Fun | 3.65 | 124 |
| Graphics | 3.33 | 403 |
| Humor | 1.87 | 854 |
| Innovation | 3.78 | 143 |
| Mood | 2.74 | 776 |
| Theme | 4.00 | 55 |
.NET 4:
http://www.microsoft.com/en-us/download/details.aspx?id=17851
XNA 4:
http://www.microsoft.com/en-us/download/details.aspx?id=20914
I like the game, the puzzles are interesting and pretty difficult at times. Good job!
@Headmade - Yeah, I should probably add a method to skip a level, as some of them are pretty difficult.
Also, I'm hoping to have a web build at some point using JSIL.
One of the most innovative games out there, I think, and makes for interesting puzzles, too!
I had to install xna, maybe there is a way to package it with the project ? I have no experience with xna but would be nice if possible :) To investigate for next time.
congratz :)
Also loved message animations!
Great job!
Some sound effects and music would have contributed a lot. Just using recorded effects or ones generated by bfxr etc. can improve any silent game!